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ctl
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hmesh_vector
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Geometry
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build_bbtree.cpp
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587
4637 d 0 h
jab
/branches/ctl/hmesh_vector/
A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
572
4711 d 20 h
jab
/branches/ctl/hmesh_vector/
Entered standard header
512
5429 d 22 h
s042372
/branches/ctl/hmesh_vector/
Minor fixes, and updated headers
507
5583 d 18 h
s042372
/branches/ctl/hmesh_vector/
function name changes for clarity/cleaning
manifold function is_valid now namespace function "valid"
begin + end functions added to manifold for const handles
general code cleanup
504
5586 d 19 h
s042372
/branches/ctl/hmesh_vector/
Const*Handles added to include proper const/non const handling in HMesh
Templated build function wrapped by overloaded build functions
uint32 type for indexing has been changed from size_t to typedef uint32_t IndexType
490
5652 d 16 h
s042372
/branches/ctl/hmesh_vector/src/
Missing two files in previous commit.
477
5674 d 20 h
s042372
/branches/ctl/hmesh_vector/
Everything builds, except small error with debug version of meshedit attempting to link to non debug library?
VolumePolygonize still has to be fized (hmesh code).
475
5676 d 12 h
s042372
/branches/ctl/hmesh_vector/
Working on the cmake configurations of GEL. Work in progress...
469
5686 d 18 h
s042372
/branches/ctl/hmesh_vector/src/Geometry/
Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
467
5686 d 18 h
s042372
/branches/ctl/hmesh_vector/
309
6755 d 21 h
jab
/trunk/
numerous changes making ray tracing work with bbox hierarchy
299
6769 d 21 h
jrf
/trunk/
The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
291
6771 d 20 h
jrf
/branches/SPD/
290
6771 d 22 h
jrf
/branches/SPD/src/Geometry/
Andreas' Bounding Box Hierarchies have been added