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/*
* Written by Christian Thode Larsen 2009-2010
* Contact: thode2d@gmail.com
* Based on original work by J. Andreas Baerentzen
* Inspired by OpenMesh (www.openmesh.org)
*/

#include "obj_load.h"

#include <Geometry/obj_load.h>
#include <Geometry/TriMesh.h>

#include "Manifold.h"

namespace HMesh
{
    using std::string;
    using Geometry::TriMesh;
    using Geometry::obj_load;

        bool obj_load(const string& filename, Manifold& m){
                        TriMesh mesh;
                        obj_load(filename, mesh);
                        m.build(mesh);
                        return true;
        }
}

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