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/*
* Written by Christian Thode Larsen 2009-2010
* Contact: thode2d@gmail.com
* Based on original work by J. Andreas Baerentzen
* Inspired by OpenMesh (www.openmesh.org)
*/
#include "obj_load.h"
#include <Geometry/obj_load.h>
#include <Geometry/TriMesh.h>
#include "Manifold.h"
namespace HMesh
{
using std::string;
using Geometry::TriMesh;
using Geometry::obj_load;
bool obj_load(const string& filename, Manifold& m){
TriMesh mesh;
obj_load(filename, mesh);
m.build(mesh);
return true;
}
}
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