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/*
* Written by Christian Thode Larsen 2009-2010
* Contact: thode2d@gmail.com
* Based on original work by J. Andreas Baerentzen
* Inspired by OpenMesh (www.openmesh.org)
*/
#ifndef __HMESH_OBJLOAD__H__
#define __HMESH_OBJLOAD__H__
#include <string>
namespace HMesh
{
class Manifold;
/** Load an Wavefront OBJ file. This is just a simple frontend for the
Geometry::obj_load function which loads OBJ files into triangle meshes.
Consequently, quads are unfortunately converted to triangles when this
loader is used. */
bool obj_load(const std::string&, Manifold& m);
}
#endif __HMESH_OBJLOAD__H__