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#include "ply_load.h"
#include <Geometry/ply_load.h>
#include <Geometry/TriMesh.h>
#include "Manifold.h"
namespace HMesh
{
using std::string;
using Geometry::ply_load;
using Geometry::TriMesh;
bool ply_load(const string& filename, Manifold& m)
{
TriMesh mesh;
Geometry::ply_load(filename, mesh);
m.build(mesh);
return true;
}
}