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#ifndef __HMESH_X3DLOAD_H__
#define __HMESH_X3DLOAD_H__

#include <string>

namespace HMesh
{
    class Manifold;
        /// Load a mesh from an X3D file. It handles arbitrary polygons.
        bool x3d_load(const std::string& filename, Manifold&);
}
#endif __HMESH_X3DLOAD_H__