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#ifndef __HMESH_X3DLOAD_H__
#define __HMESH_X3DLOAD_H__
#include <string>
namespace HMesh
{
class Manifold;
/// Load a mesh from an X3D file. It handles arbitrary polygons.
bool x3d_load(const std::string& filename, Manifold& m);
}
#endif __HMESH_X3DLOAD_H__