Rev |
Age |
Author |
Path |
Log message |
Diff |
593 |
4606 d 19 h |
jab |
/branches/ctl/hmesh_vector/ |
Minor changes. An extra constructor for Vec3i and a function for creating a face in Manifold |
|
591 |
4608 d 7 h |
jab |
/branches/ctl/hmesh_vector/ |
Various changes to clean up mostly |
|
589 |
4612 d 14 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
After much deliberation, I changed it back so that ConnectivityKernel is now contained in Manifold - not an ancestor. |
|
588 |
4612 d 18 h |
jab |
/branches/ctl/hmesh_vector/ |
In a rather structural change, Manifold now inherits from ConnectivityKernel as opposed to containing it. What this means is that we now see the connectivityKernel as an abstract manifold. Methods for directly adding and removing vertices are protected and thus the user cannot see them. However, in a big change, the functions next, prev, opp, last, vert, which map mesh entities to other mesh entities (referenced by ID) are now exposed. This means that the Walker is no longer the sole means of getting to things in the mesh. I think this is an advantage, but I am not positive. Need to reflect before merging back into trunk. |
|
587 |
4613 d 18 h |
jab |
/branches/ctl/hmesh_vector/ |
A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker |
|
586 |
4614 d 5 h |
jab |
/branches/ctl/hmesh_vector/ |
Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel. |
|
585 |
4615 d 13 h |
jab |
/branches/ctl/hmesh_vector/ |
Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ... |
|
584 |
4618 d 20 h |
jab |
/branches/ctl/hmesh_vector/ |
Number of minor changes |
|
582 |
4647 d 16 h |
awk |
/branches/ctl/hmesh_vector/ |
Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.
Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display. |
|
581 |
4648 d 6 h |
jab |
/branches/ctl/hmesh_vector/src/GLGraphics/ |
these moved to GL |
|
580 |
4648 d 6 h |
jab |
/branches/ctl/hmesh_vector/ |
Integrated console in MeshEdit. Made it work |
|
579 |
4685 d 18 h |
jab |
/branches/ctl/hmesh_vector/ |
Minor changes to documentation. |
|
578 |
4685 d 18 h |
jab |
/branches/ctl/hmesh_vector/ |
Added doxygen docs to standard headers. |
|
573 |
4688 d 14 h |
jab |
/branches/ctl/hmesh_vector/ |
Took out some trash. The volume polygonize function was a complicated method that has been superceded, but the new method is not yet in GEL. |
|
572 |
4688 d 14 h |
jab |
/branches/ctl/hmesh_vector/ |
Entered standard header |
|
566 |
4873 d 13 h |
jab |
/branches/ctl/hmesh_vector/ |
Many minor changes |
|
565 |
4901 d 10 h |
jab |
/branches/ctl/hmesh_vector/ |
Various changes - can nnow stitch manifolds together |
|
564 |
4902 d 14 h |
awk |
/branches/ctl/hmesh_vector/ |
Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o. |
|
562 |
4908 d 12 h |
jab |
/branches/ctl/hmesh_vector/ |
Many nice things added to GEL. |
|
559 |
4961 d 15 h |
jab |
/branches/ctl/hmesh_vector/ |
A number of minor changes |
|