564 |
4904 d 23 h |
awk |
/branches/ctl/hmesh_vector/ |
Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o. |
|
/branches/ctl/hmesh_vector/GELFindGlew.cmake /branches/ctl/hmesh_vector/GELFindGlut.cmake /branches/ctl/hmesh_vector/Win32GetLibs.py /branches/ctl/hmesh_vector/src/GLGraphics/Console.cpp /branches/ctl/hmesh_vector/src/GLGraphics/Console.h /branches/ctl/hmesh_vector/test/GLGraphics-console
/branches/ctl/hmesh_vector/CMakeLists.txt /branches/ctl/hmesh_vector/apps/MeshEdit/CMakeLists.txt /branches/ctl/hmesh_vector/src/CGLA/ArithVec.h /branches/ctl/hmesh_vector/src/GLGraphics/CMakeLists.txt
|
561 |
4921 d 18 h |
awk |
/trunk/ |
Added GLGraphics::Console, a Quake-style console.
Added test application for console (test/GLGraphics-console).
Fixed Vec3f operator>>. The following now works:
CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);
Didn't test any other VecXX types or Matrix types.. They might be broken.
Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake) |
|
/trunk/src/GLGraphics/Console.cpp /trunk/src/GLGraphics/Console.h /trunk/test/GLGraphics-console /trunk/test/GLGraphics-console/CMakeLists.txt /trunk/test/GLGraphics-console/console_test.cpp
/trunk/CMakeLists.txt /trunk/src/CGLA/ArithVec.h /trunk/src/GLGraphics/CMakeLists.txt /trunk/src/HMesh/Manifold.cpp
|