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498 5645 d 22 h jab /branches/ctl/hmesh_vector/src/HMesh/ Fixed a bug: Arrays were created of size used indices and not the full size of the mesh entity vectors.  
497 5645 d 22 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
496 5645 d 22 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
495 5645 d 22 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Minor changes. removing some functions no longer needed due to changes in GLConsole  
494 5652 d 20 h s042372 /branches/ctl/hmesh_vector/data/ Added a high detail model for testing purposes...  
493 5658 d 22 h jab /branches/ctl/hmesh_vector/ Some issues led to build errors that I fixed.  
491 5686 d 20 h s042372 /branches/ctl/hmesh_vector/ small typos fixed.  
490 5686 d 20 h s042372 /branches/ctl/hmesh_vector/src/ Missing two files in previous commit.  
489 5686 d 20 h s042372 /branches/ctl/hmesh_vector/ glut inclusion in meshedit fixed
handles now have a default constructor (null handles), and all null handle comparison has been changed to utilize a NULL_HANDLE instead of e.g. vertex.get_idx() == NULL_VERTEX_IDX.
the uint typedef has been removed, all usage has been changed to size_t
HMesh.h provides a common inclusion header for all HMesh facilities
functions in handles and manifold have been inlined based on how often they're used.
 
486 5689 d 1 h jab /branches/ctl/hmesh_vector/src/HMesh/ Spurious  
485 5689 d 1 h jab /branches/ctl/hmesh_vector/src/Geometry/ Minor edits to ensure it compiles on OSX  
484 5689 d 1 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Minor edits to ensure it compiles on OSX  
483 5689 d 1 h jab /branches/ctl/hmesh_vector/src/HMesh/ Minor edits to ensure it compiles on OSX  
482 5689 d 1 h jab /branches/ctl/hmesh_vector/src/HMesh/ Minor edits to ensure it compiles on OSX  
481 5701 d 5 h s042372 /branches/ctl/hmesh_vector/ #include <iterator> added in manifold due to back_insert_iterator use and vc10.

example paths corrected in cmake dep file.
 
480 5702 d 1 h s042372 /branches/ctl/hmesh_vector/ Handles and manifold changed to use pass by value instead of pass by reference
manifold.cleanup() changed to not use the touched attribute for index lookups
 
479 5705 d 11 h s042372 /branches/ctl/hmesh_vector/ bugs fixed in manifold.collapse_halfedge.
small bug fixed in XmlParser.cpp - visible due to absence of iterator_debugging flag.
 
478 5708 d 20 h s042372 /branches/ctl/hmesh_vector/ small bug fixed in VectorKernel.h.  
477 5709 d 0 h s042372 /branches/ctl/hmesh_vector/ Everything builds, except small error with debug version of meshedit attempting to link to non debug library?

VolumePolygonize still has to be fized (hmesh code).
 
476 5709 d 1 h s042372 /branches/ctl/hmesh_vector/ Cmake configurations changed to support inclusions of debug or release libraries depending on build type, defining own libraries and locations and linking separate GEL debug and release libraries (through an appended "d").
All configuration takes place in GELDependencyConfig.cmake.
 
475 5710 d 17 h s042372 /branches/ctl/hmesh_vector/ Working on the cmake configurations of GEL. Work in progress...  
474 5720 d 22 h s042372 /branches/ctl/hmesh_vector/apps/MeshEdit/ Meshedit changes added.  
473 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/Util/  
472 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/LinAlg/ lapack added with a small change; inclusion of lapackd lib instead of lapack lib when in debug mode.  
471 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/GLGraphics/ GLGraphics changes added.
TODO: Verify that everything compiles
 
470 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/HMesh/  
469 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/Geometry/ Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
 
468 5720 d 22 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Commited vector based hmesh to branch
TODO: Check triangulate_face_order.cpp - is it needed? -> it should be updated.
 
467 5720 d 23 h s042372 /branches/ctl/hmesh_vector/  
465 5757 d 0 h jab /trunk/ committing anything that might be missing  
464 5757 d 0 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5757 d 0 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5757 d 0 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5757 d 0 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5757 d 0 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
459 5757 d 0 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5757 d 0 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5757 d 1 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5757 d 1 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5758 d 23 h rrp /trunk/src/HMesh/ Added off_load