Subversion Repositories gelsvn

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
588 4625 d 9 h jab /branches/ctl/hmesh_vector/ In a rather structural change, Manifold now inherits from ConnectivityKernel as opposed to containing it. What this means is that we now see the connectivityKernel as an abstract manifold. Methods for directly adding and removing vertices are protected and thus the user cannot see them. However, in a big change, the functions next, prev, opp, last, vert, which map mesh entities to other mesh entities (referenced by ID) are now exposed. This means that the Walker is no longer the sole means of getting to things in the mesh. I think this is an advantage, but I am not positive. Need to reflect before merging back into trunk.  
587 4626 d 9 h jab /branches/ctl/hmesh_vector/ A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
 
586 4626 d 21 h jab /branches/ctl/hmesh_vector/ Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
 
585 4628 d 4 h jab /branches/ctl/hmesh_vector/ Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ...  
584 4631 d 11 h jab /branches/ctl/hmesh_vector/ Number of minor changes  
583 4639 d 1 h jab /branches/ctl/hmesh_vector/ now c++ 11ish  
582 4660 d 7 h awk /branches/ctl/hmesh_vector/ Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.

Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
 
581 4660 d 21 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ these moved to GL  
580 4660 d 21 h jab /branches/ctl/hmesh_vector/ Integrated console in MeshEdit. Made it work  
579 4698 d 9 h jab /branches/ctl/hmesh_vector/ Minor changes to documentation.  
578 4698 d 9 h jab /branches/ctl/hmesh_vector/ Added doxygen docs to standard headers.  
577 4698 d 21 h jab /branches/ctl/hmesh_vector/apps/ We dont want this app  
576 4698 d 21 h jab /branches/ctl/hmesh_vector/apps/ Not an app that is useful in itself  
575 4698 d 21 h jab /branches/ctl/hmesh_vector/apps/ another useless app ... it's in MeshEdit  
574 4698 d 21 h jab /branches/ctl/hmesh_vector/apps/ Took out trash  
573 4701 d 5 h jab /branches/ctl/hmesh_vector/ Took out some trash. The volume polygonize function was a complicated method that has been superceded, but the new method is not yet in GEL.  
572 4701 d 5 h jab /branches/ctl/hmesh_vector/ Entered standard header  
571 4701 d 6 h jab /branches/ctl/hmesh_vector/doc/ Added new documentation and an illustration  
568 4778 d 3 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ several changes  
566 4886 d 4 h jab /branches/ctl/hmesh_vector/ Many minor changes  
565 4914 d 1 h jab /branches/ctl/hmesh_vector/ Various changes - can nnow stitch manifolds together  
564 4915 d 5 h awk /branches/ctl/hmesh_vector/ Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
 
562 4921 d 3 h jab /branches/ctl/hmesh_vector/ Many nice things added to GEL.  
560 4974 d 6 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ These were moved to GLGraphics  
559 4974 d 6 h jab /branches/ctl/hmesh_vector/ A number of minor changes  
558 4974 d 6 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Minor interface changes  
557 4974 d 6 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Moved the Renderer classes for Manifold to GLGraphics  
556 5010 d 7 h jab /branches/ctl/hmesh_vector/ many mostly minor changes  
553 5115 d 5 h jab /branches/ctl/hmesh_vector/ Mostly minor changes  
552 5286 d 20 h jab /branches/ctl/hmesh_vector/ Some experimental code for building a bridge between two vertex one rings added  
551 5289 d 5 h jab /branches/ctl/hmesh_vector/ Mostly Manifold::build was changed so that you can incrementally add geometry by calling build
on a non-empty mesh.
 
550 5291 d 19 h jab /branches/ctl/hmesh_vector/ Added a bridge face function to Manifold. It has not been stress tested, but it seems to work. In any case,
sane input is the user's responsibility for now.
 
549 5291 d 21 h jab /branches/ctl/hmesh_vector/ Experiments with a meshedit simplification function that is not really useful but a very useful experiment.  
548 5291 d 21 h jab /branches/ctl/hmesh_vector/src/HMesh/ The collapse_precond grew a new test.  
547 5293 d 8 h jab /branches/ctl/hmesh_vector/ Mostly updates to documentation.  
546 5293 d 19 h jab /branches/ctl/hmesh_vector/ merge_one_ring now works. However, it can create very nasty meshes. The practical application in mesh_edit also
needs work.
 
545 5299 d 4 h jab /branches/ctl/hmesh_vector/ a few changes.  
544 5299 d 4 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ MeshEdit grew an info function giving simple statistics.  
543 5299 d 4 h jab /branches/ctl/hmesh_vector/src/HMesh/ Several minor changes  
542 5299 d 4 h jab /branches/ctl/hmesh_vector/src/HMesh/ added the merge_one_ring function which takes all faces in the one ring of a vertex and merge them into one face, discarding the original vertex and its incident edges.