Subversion Repositories gelsvn

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
593 4618 d 7 h jab /branches/ctl/hmesh_vector/ Minor changes. An extra constructor for Vec3i and a function for creating a face in Manifold  
592 4619 d 19 h jab /branches/ctl/hmesh_vector/makefiles/ A Darwin 64 bit makefile. Does not work quite yet.  
591 4619 d 19 h jab /branches/ctl/hmesh_vector/ Various changes to clean up mostly  
590 4619 d 20 h jab /branches/ctl/hmesh_vector/makefiles/ Old build stuff  
589 4624 d 2 h jab /branches/ctl/hmesh_vector/src/HMesh/ After much deliberation, I changed it back so that ConnectivityKernel is now contained in Manifold - not an ancestor.  
588 4624 d 6 h jab /branches/ctl/hmesh_vector/ In a rather structural change, Manifold now inherits from ConnectivityKernel as opposed to containing it. What this means is that we now see the connectivityKernel as an abstract manifold. Methods for directly adding and removing vertices are protected and thus the user cannot see them. However, in a big change, the functions next, prev, opp, last, vert, which map mesh entities to other mesh entities (referenced by ID) are now exposed. This means that the Walker is no longer the sole means of getting to things in the mesh. I think this is an advantage, but I am not positive. Need to reflect before merging back into trunk.  
587 4625 d 6 h jab /branches/ctl/hmesh_vector/ A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
 
586 4625 d 18 h jab /branches/ctl/hmesh_vector/ Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
 
585 4627 d 1 h jab /branches/ctl/hmesh_vector/ Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ...  
584 4630 d 8 h jab /branches/ctl/hmesh_vector/ Number of minor changes  
583 4637 d 22 h jab /branches/ctl/hmesh_vector/ now c++ 11ish  
582 4659 d 5 h awk /branches/ctl/hmesh_vector/ Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.

Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
 
581 4659 d 18 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ these moved to GL  
580 4659 d 18 h jab /branches/ctl/hmesh_vector/ Integrated console in MeshEdit. Made it work  
579 4697 d 6 h jab /branches/ctl/hmesh_vector/ Minor changes to documentation.  
578 4697 d 6 h jab /branches/ctl/hmesh_vector/ Added doxygen docs to standard headers.  
577 4697 d 18 h jab /branches/ctl/hmesh_vector/apps/ We dont want this app  
576 4697 d 18 h jab /branches/ctl/hmesh_vector/apps/ Not an app that is useful in itself  
575 4697 d 18 h jab /branches/ctl/hmesh_vector/apps/ another useless app ... it's in MeshEdit  
574 4697 d 18 h jab /branches/ctl/hmesh_vector/apps/ Took out trash  
573 4700 d 2 h jab /branches/ctl/hmesh_vector/ Took out some trash. The volume polygonize function was a complicated method that has been superceded, but the new method is not yet in GEL.  
572 4700 d 2 h jab /branches/ctl/hmesh_vector/ Entered standard header  
571 4700 d 3 h jab /branches/ctl/hmesh_vector/doc/ Added new documentation and an illustration  
568 4777 d 0 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ several changes  
566 4885 d 1 h jab /branches/ctl/hmesh_vector/ Many minor changes  
565 4912 d 22 h jab /branches/ctl/hmesh_vector/ Various changes - can nnow stitch manifolds together  
564 4914 d 2 h awk /branches/ctl/hmesh_vector/ Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
 
562 4920 d 0 h jab /branches/ctl/hmesh_vector/ Many nice things added to GEL.  
560 4973 d 3 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ These were moved to GLGraphics  
559 4973 d 3 h jab /branches/ctl/hmesh_vector/ A number of minor changes  
558 4973 d 3 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Minor interface changes  
557 4973 d 3 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Moved the Renderer classes for Manifold to GLGraphics  
556 5009 d 4 h jab /branches/ctl/hmesh_vector/ many mostly minor changes  
553 5114 d 2 h jab /branches/ctl/hmesh_vector/ Mostly minor changes  
552 5285 d 17 h jab /branches/ctl/hmesh_vector/ Some experimental code for building a bridge between two vertex one rings added  
551 5288 d 2 h jab /branches/ctl/hmesh_vector/ Mostly Manifold::build was changed so that you can incrementally add geometry by calling build
on a non-empty mesh.
 
550 5290 d 16 h jab /branches/ctl/hmesh_vector/ Added a bridge face function to Manifold. It has not been stress tested, but it seems to work. In any case,
sane input is the user's responsibility for now.
 
549 5290 d 18 h jab /branches/ctl/hmesh_vector/ Experiments with a meshedit simplification function that is not really useful but a very useful experiment.  
548 5290 d 18 h jab /branches/ctl/hmesh_vector/src/HMesh/ The collapse_precond grew a new test.  
547 5292 d 5 h jab /branches/ctl/hmesh_vector/ Mostly updates to documentation.