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 GEL README, Andreas Bærentzen, March 05
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 This README describes the GEL project. GEL stands for Geometry and Linear 
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 Algebra which are the constituents we will mostly put into this library.
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 This is a complex source tree which is intended for use both under a 
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 variety of unix platforms and under windows.
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======================================================================
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----------------------------------------------------------------------
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1. INTRODUCTION
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----------------------------------------------------------------------
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In the following, I discuss the structure of the source code and how to
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add new directories to the framework. 
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The idea is that this framework should be a) simple to use and b) let 
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people easily compile the same source code under various unix platforms.
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A seperate configuration is kept for each combination of OS, architecture, 
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and compiler. It is possible to specify targets release or debug.
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Source files are compiled in build directories, and separate build 
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directories are kept for each unique combination of 
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os architecture compiler target
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such as
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Linux_i686_g++3_debug
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this makes it easier to work in a heterogenous environment or to 
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experiment with seperate compilers or just to switch between debug mode 
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and optimized.
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To see how to use the framework, you may skip to section 5.
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----------------------------------------------------------------------
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2. DIRECTORY STRUCTURE
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----------------------------------------------------------------------
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The directories under the root of the source tree (where you find this 
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README) are
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src        - Source code for GEL libraries
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apps       - Source code for applications
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doc        - Documentation
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bin        - Executables
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lib        - Libraries
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makefiles  - As the name suggests, makefiles
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src contains a number of subdirectories each of which represents a 
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link library. apps  also contains subdirectories, however each of these
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is supposed to contain source code for an executable.
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----------------------------------------------------------------------
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3. FILE NAMES
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----------------------------------------------------------------------
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source files are *.c or *.cpp depending on whether it is C or C++
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header files are named *.h
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----------------------------------------------------------------------
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4. MAKEFILES
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----------------------------------------------------------------------
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Some defintions:
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----------------
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The PLATFORM is a string concatenation of the os cpu and compiler, e.g.
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Linux_i686_g++
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The TARGET is either `debug' or `release'
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Make'ing from the source root
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-----------------------------
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Just typing
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> make 
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from the root of the source tree will cause first every library and
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then every application to be remade. However, there are several
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targets.
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make lib       - make all libraries
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make app       - make all applications
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make clean     - clean all library directories and app directories.
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                 this removes only files pertaining to the current
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                 platform and target (release/debug). This also
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                 removes generated libraries. 
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make distclean - cleans and completely removes all build directories. 
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make platform  - copies a template to OS_CPU_COMPILER.mk in the
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                 makefiles directory
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Make'ing in subdirectories
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--------------------------
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Go to a subdirectory of Libsrc, say Libsrc/somedir. 
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Here you have the following options:
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make lib
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make clean
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The former will rebuild all sourcefiles and put them in a library 
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directory. The latter will remove all object and dependency files 
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(but only for the current platform (e.g. Linux_i686_g++_debug) 
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The default target is lib.
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Go to a subdirectory of Appsrc, say Appsrc/somedir. 
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Here you have the following options:
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make app
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will recompile the source files in the current directory and build the 
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programs. This is the default target. When compiled, the application is
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moved to ./bin
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make force
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does the same but tries first to recompile all libraries that the 
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applications in somedir depend on. This is the safe way to recompile,
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but it takes a few seconds more, so if you are sure the libraries are
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up to date, just go make.
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make clean
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works like above. 
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Makefiles in subdirectories under Appsrc should generally be edited.
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When create by `make makefiles' the Makefile in Appsrc/somedir looks
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like this 
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PROGRAMS 	= prog1 prog2
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OWN_LIBS 	= Lib1 Lib2
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LIBS			= ${GLLIBS} ${XLIBS} -lm -lz -lexpat
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Add something like this
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PROGRAMS 	= prog1 prog2
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OWN_LIBS 	= Lib1 Lib2
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LIBS			= ${GLLIBS} ${XLIBS} -lm -lz -lexpat
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where prog1 and prog2 are programs you wish to create. These must 
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correspond to source files with the same name and suffix .cpp. In
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other words, 
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prog1.cpp 
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prog2.cpp
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must exist (and contain a main function)
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Lib1 and Lib2 are libraries that must also be in the directory structure,
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i.e. under Libsrc there are subdirectories 
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Libsrc/Lib1
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Libsrc/Lib2
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the files in these subdirectories will be compiled and put in library 
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files named libLib1.a under lib. More precisely it will be put here:
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lib/PLATFORM_TARGET/
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PLATFORM and TARGET are defined above. Another library directory are for
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precompiled libraries whose source code is not a part of this tree. Put
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such libraries here:
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lib/PLATFORM/
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this directory is created by 
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make platform from the source root.
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----------------------------------------------------------------------
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5. CONFIGURATION
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----------------------------------------------------------------------
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When you add a new project to this framework, you should go through
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the following steps:
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Add directories for libraries under Libsrc. E.g. add 
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mkdir Libsrc/somelib
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Then add directories for applications:
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mkdir Appsrc/someapp
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Copy appropriate source files to these directories and then edit
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makefiles/config.mk
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to tell us which compiler to use (leave blank to use default) 
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and to set the target to debug or release.
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Finally, from the source root type 
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make platform
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Depending on your compiler you may now have to edit the makefile called
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makefiles/PLATFORM.mk 
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to set special compile flags. No go 
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make makefiles
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Finally you are all set. Go
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make
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----------------------------------------------------------------------
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6. TODO
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----------------------------------------------------------------------
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- No real testing of blended C and C++.
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- No dependency computation for .c 
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