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#ifndef __CGLA__ARITHVECFLOAT_H__
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#ifndef __CGLA__ARITHVECFLOAT_H__
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#define __CGLA__ARITHVECFLOAT_H__
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#define __CGLA__ARITHVECFLOAT_H__
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#include "ArithVec.h"
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#include "ArithVec.h"
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namespace CGLA {
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namespace CGLA {
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  template<class T, class V, int N>
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  template<class T, class V, int N>
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    class ArithVecFloat: public ArithVec<T,V,N>
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    class ArithVecFloat: public ArithVec<T,V,N>
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    {
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    {
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#define for_all_i(expr) for(int i=0;i<N;i++) {expr;}
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#define for_all_i(expr) for(int i=0;i<N;i++) {expr;}
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    public:
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    public:
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      ArithVecFloat() 
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      ArithVecFloat() 
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	{
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	{
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#ifndef NDEBUG
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#ifndef NDEBUG
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	  for_all_i(data[i]=CGLA_INIT_VALUE);
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	  for_all_i(data[i]=CGLA_INIT_VALUE);
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#endif
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#endif
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	}
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	}
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      ArithVecFloat(T a): 
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      ArithVecFloat(T a): 
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	ArithVec<T,V,N>(a) {}
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	ArithVec<T,V,N>(a) {}
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      ArithVecFloat(T a, T b): 
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      ArithVecFloat(T a, T b): 
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	ArithVec<T,V,N>(a,b) {}
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	ArithVec<T,V,N>(a,b) {}
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      ArithVecFloat(T a, T b, T c): 
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      ArithVecFloat(T a, T b, T c): 
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	ArithVec<T,V,N>(a,b,c) {}
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	ArithVec<T,V,N>(a,b,c) {}
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      ArithVecFloat(T a, T b, T c, T d): 
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      ArithVecFloat(T a, T b, T c, T d): 
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	ArithVec<T,V,N>(a,b,c,d) {}
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	ArithVec<T,V,N>(a,b,c,d) {}
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      /// Compute Euclidean length.
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      /// Compute Euclidean length.
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      T length() const 
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      T length() const 
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	{
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	{
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	  return sqrt(sqr_length(*this));
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	  return sqrt(sqr_length(*this));
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	}
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	}
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      /// Normalize vector.
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      /// Normalize vector.
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      void normalize() 
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      void normalize() 
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	{
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	{
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	  (*this) /= length();
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	  (*this) /= length();
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	}
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	}
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    };
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    };
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  /// Returns normalized vector
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  /// Returns normalized vector
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  template<class T, class V, int N>
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  template<class T, class V, int N>
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    inline T length(const ArithVecFloat<T,V,N>& v) 
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    inline T length(const ArithVecFloat<T,V,N>& v) 
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    {
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    {
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      return v.length();
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      return v.length();
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    }
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    }
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  /// Returns normalized vector
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  /// Returns normalized vector
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  template<class T, class V, int N>
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  template<class T, class V, int N>
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    inline V normalize(const ArithVecFloat<T,V,N>& v) 
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    inline V normalize(const ArithVecFloat<T,V,N>& v) 
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    {
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    {
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      return v/v.length();
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      return v/v.length();
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    }
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    }
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#undef for_all_i
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#undef for_all_i
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}
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}
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#endif
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#endif
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