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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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	ProjectType="Visual C++"
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	Version="7.10"
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	Name="HMeshUtil"
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	ProjectGUID="{DED2D723-4DA9-4D41-8089-95966951566B}"
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	Keyword="Win32Proj">
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	<Platforms>
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		<Platform
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			Name="Win32"/>
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	</Platforms>
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	<Configurations>
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		<Configuration
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			Name="Debug|Win32"
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			OutputDirectory="..\..\lib"
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			IntermediateDirectory="Debug"
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			ConfigurationType="4"
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			CharacterSet="2">
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="0"
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				AdditionalIncludeDirectories="..\..\src;$(GELEXT)\include"
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				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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				MinimalRebuild="TRUE"
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				BasicRuntimeChecks="3"
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				RuntimeLibrary="5"
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				UsePrecompiledHeader="0"
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				WarningLevel="3"
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				Detect64BitPortabilityProblems="TRUE"
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				DebugInformationFormat="4"/>
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			<Tool
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				Name="VCCustomBuildTool"/>
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			<Tool
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				Name="VCLibrarianTool"
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				OutputFile="$(OutDir)/HMeshUtild.lib"/>
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			<Tool
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				Name="VCMIDLTool"/>
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			<Tool
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				Name="VCPostBuildEventTool"/>
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			<Tool
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				Name="VCPreBuildEventTool"/>
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			<Tool
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				Name="VCPreLinkEventTool"/>
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			<Tool
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				Name="VCResourceCompilerTool"/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"/>
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			<Tool
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				Name="VCManagedWrapperGeneratorTool"/>
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			<Tool
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				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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		</Configuration>
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		<Configuration
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			Name="Release|Win32"
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			OutputDirectory="..\..\lib"
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			IntermediateDirectory="Release"
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			ConfigurationType="4"
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			CharacterSet="2">
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			<Tool
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				Name="VCCLCompilerTool"
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				AdditionalIncludeDirectories="..\..\src;$(GELEXT)\include"
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				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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				RuntimeLibrary="4"
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				UsePrecompiledHeader="0"
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				WarningLevel="3"
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				Detect64BitPortabilityProblems="TRUE"
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				DebugInformationFormat="3"/>
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			<Tool
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				Name="VCCustomBuildTool"/>
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			<Tool
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				Name="VCLibrarianTool"
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				OutputFile="$(OutDir)/HMeshUtil.lib"/>
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			<Tool
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				Name="VCMIDLTool"/>
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			<Tool
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				Name="VCPostBuildEventTool"/>
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			<Tool
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				Name="VCPreBuildEventTool"/>
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			<Tool
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				Name="VCPreLinkEventTool"/>
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			<Tool
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				Name="VCResourceCompilerTool"/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"/>
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			<Tool
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				Name="VCManagedWrapperGeneratorTool"/>
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			<Tool
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				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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		</Configuration>
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		<Configuration
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			Name="Install|Win32"
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			OutputDirectory="$(GELEXT)\lib\windows"
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			IntermediateDirectory="$(ConfigurationName)"
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			ConfigurationType="4"
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			CharacterSet="2">
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			<Tool
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				Name="VCCLCompilerTool"
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				AdditionalIncludeDirectories="..\..\src;$(GELEXT)\include"
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				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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				RuntimeLibrary="4"
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				UsePrecompiledHeader="0"
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				WarningLevel="3"
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				Detect64BitPortabilityProblems="TRUE"
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				DebugInformationFormat="3"/>
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			<Tool
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				Name="VCCustomBuildTool"/>
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			<Tool
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				Name="VCLibrarianTool"
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				OutputFile="$(OutDir)/HMeshUtil.lib"/>
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			<Tool
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				Name="VCMIDLTool"/>
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			<Tool
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				Name="VCPostBuildEventTool"
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				CommandLine="xcopy /Y *.h $(GELEXT)include\$(ProjectName)\"/>
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			<Tool
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				Name="VCPreBuildEventTool"/>
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			<Tool
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				Name="VCPreLinkEventTool"/>
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			<Tool
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				Name="VCResourceCompilerTool"/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"/>
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			<Tool
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				Name="VCManagedWrapperGeneratorTool"/>
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			<Tool
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				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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		</Configuration>
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	</Configurations>
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	<References>
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		<ProjectReference
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			ReferencedProjectIdentifier="{647C5D37-B17E-4697-866B-437DCAF07922}"
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			Name="HMesh"/>
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	</References>
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	<Files>
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		<Filter
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			Name="Source Files"
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			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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			<File
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				RelativePath=".\build_manifold.cpp">
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			</File>
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			<File
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				RelativePath=".\caps_and_needles.cpp">
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			</File>
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			<File
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				RelativePath=".\mesh_optimization.cpp">
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			</File>
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			<File
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				RelativePath=".\obj_save.cpp">
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			</File>
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			<File
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				RelativePath=".\quadric_simplify.cpp">
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			</File>
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			<File
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				RelativePath=".\refine_edges.cpp">
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			</File>
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			<File
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				RelativePath=".\smooth.cpp">
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			</File>
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			<File
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				RelativePath=".\triangulate.cpp">
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			</File>
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			<File
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				RelativePath=".\triangulate_face_order.cpp">
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			</File>
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			<File
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				RelativePath=".\x3d_load.cpp">
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			</File>
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			<File
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				RelativePath=".\x3d_save.cpp">
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		</Filter>
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		<Filter
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			Name="Header Files"
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			Filter="h;hpp;hxx;hm;inl;inc;xsd"
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			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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			<File
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				RelativePath=".\build_manifold.h">
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				RelativePath=".\caps_and_needles.h">
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			<File
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				RelativePath=".\mesh_optimization.h">
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			</File>
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				RelativePath=".\obj_save.h">
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				RelativePath=".\quadric_simplify.h">
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				RelativePath=".\refine_edges.h">
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			<File
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				RelativePath=".\smooth.h">
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				RelativePath=".\triangulate.h">
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				RelativePath=".\x3d_load.h">
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				RelativePath=".\x3d_save.h">
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		</Filter>
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	</Files>
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	<Globals>
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	</Globals>
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</VisualStudioProject>