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Rev Age Author Path Log message Diff
308 6723 d 0 h jab /branches/ray-debug/ Many changes in order to make ray tracer work with bboxes  
307 6723 d 2 h jab /branches/ray-debug/ new branch for debugging ray tracing  
306 6723 d 2 h jrf /trunk/ quaternion_cleanup branch has been merged with main branch  
304 6723 d 5 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6735 d 4 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6735 d 6 h jrf /trunk/src/Geometry/  
277 6815 d 7 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
271 6829 d 4 h bj /trunk/ removed .vcproj and .sln files from SVN  
248 6875 d 5 h bj /trunk/src/CGLA/  
230 6913 d 3 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
229 6913 d 3 h bj /trunk/src/HMesh/ warnings removed  
223 6919 d 5 h bj /trunk/ resolved LIBC default lib issue with a #pragma
clapack.lib needs to have libc ignored
 
222 6931 d 1 h jab /trunk/src/ minor changes  
220 6931 d 3 h jab /trunk/ Fixed QEM problems  
219 6931 d 5 h bj /trunk/src/HMesh/ #include "Util/BinaryHeap.h" removed  
215 6932 d 3 h jab /trunk/src/HMesh/ Our version of QSlim has been greatly improved. It now performs
consistency checks to avoid bad edge collapses which will flip
triangles. Another fixed problem was a voracious memory hunger.

Fuzzy vector median smoothing has been added.

Other changes are minor.
 
214 6932 d 3 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
 
211 7021 d 3 h jab /trunk/src/ Removed IMesh from documents  
206 7029 d 6 h jrf /trunk/src/CGLA/ Added a constructor to Vec3f taking a Vec4f as argument. The last element of the Vec4f is simply thrown away.

Added a Vec2ui. A 2D vector of unsigned integers is useful for specifying dimensions.
 
204 7065 d 6 h jrf /trunk/src/GLGraphics/ Minor bug corrected with respect to zero rotation  

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