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#include <fstream>
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#include <fstream>
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#include "QuatTrackBall.h"
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#include "QuatTrackBall.h"
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namespace Graphics
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namespace GLGraphics
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{
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{
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	class GLViewController
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	class GLViewController
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	{
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	{
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		float FOV_DEG;
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		float FOV_DEG;
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		bool load(std::ifstream&);
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		bool load(std::ifstream&);
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		bool save(std::ofstream&) const;
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		bool save(std::ofstream&) const;
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	};
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	};
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}
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}
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namespace GFX = Graphics;
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namespace GFX = GLGraphics;