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wireframe-experiments
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apps
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Raytracer/
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393
6073 d 9 h
jab
/branches/wireframe-experiments/
Creating a branch of GEL for certain wireframe experiments
/branches/wireframe-experiments
385
6095 d 7 h
jab
/trunk/
CMakefiles included.
Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
/trunk/CMakeLists.txt
/trunk/GELConfig.cmake.in
/trunk/GELFindGlew.cmake
/trunk/GELFindGlut.cmake
/trunk/GELFindLapack.cmake
/trunk/GELUse.cmake
/trunk/apps/BloomenthalPolygonize/CMakeLists.txt
/trunk/apps/BoundaryCollapse/CMakeLists.txt
/trunk/apps/Decimator/CMakeLists.txt
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/VolumePolygonize/CMakeLists.txt
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/Util/CMakeLists.txt
/trunk/test/CGLA-covariance/CMakeLists.txt
/trunk/test/CGLA-mat/CMakeLists.txt
/trunk/test/CGLA-ogl/CMakeLists.txt
/trunk/test/CGLA-simple/CMakeLists.txt
/trunk/test/CGLA-vec/CMakeLists.txt
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/Util-resman/CMakeLists.txt
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/src/Geometry/Polygonizer.cpp
346
6403 d 8 h
awk
/trunk/
/trunk/apps/Pathtracer
/trunk/apps/Pathtracer/Makefile
/trunk/apps/Pathtracer/camera.cpp
/trunk/apps/Pathtracer/camera.hpp
/trunk/apps/Pathtracer/core.hpp
/trunk/apps/Pathtracer/glass.cpp
/trunk/apps/Pathtracer/glass.hpp
/trunk/apps/Pathtracer/luminaire.cpp
/trunk/apps/Pathtracer/luminaire.hpp
/trunk/apps/Pathtracer/main.cpp
/trunk/apps/Pathtracer/material.cpp
/trunk/apps/Pathtracer/material.hpp
/trunk/apps/Pathtracer/matte.cpp
/trunk/apps/Pathtracer/matte.hpp
/trunk/apps/Pathtracer/mesh.cpp
/trunk/apps/Pathtracer/mesh.hpp
/trunk/apps/Pathtracer/metal.cpp
/trunk/apps/Pathtracer/metal.hpp
/trunk/apps/Pathtracer/mt19937ar.c
/trunk/apps/Pathtracer/mt19937ar.h
/trunk/apps/Pathtracer/omni.cpp
/trunk/apps/Pathtracer/omni.hpp
/trunk/apps/Pathtracer/path_tracer.cpp
/trunk/apps/Pathtracer/path_tracer.hpp
/trunk/apps/Pathtracer/plastic.cpp
/trunk/apps/Pathtracer/plastic.hpp
/trunk/apps/Pathtracer/scene.cpp
/trunk/apps/Pathtracer/scene.hpp
/trunk/apps/Pathtracer/tracer.cpp
/trunk/apps/Pathtracer/tracer.hpp
/trunk/data/cornell_box
/trunk/data/cornell_box/back.obj
/trunk/data/cornell_box/box1.obj
/trunk/data/cornell_box/box2.obj
/trunk/data/cornell_box/ceiling.obj
/trunk/data/cornell_box/floor.obj
/trunk/data/cornell_box/front.obj
/trunk/data/cornell_box/left.obj
/trunk/data/cornell_box/quad.obj
/trunk/data/cornell_box/right.obj
/trunk/data/cornell_box/small_sphere.obj
/trunk/data/cornell_box/sphere1.obj
/trunk/data/cornell_box/sphere2.obj
/trunk/data/cornell_box/teapot1.obj
/trunk/data/cornell_box/teapot2.obj
/trunk/apps/Raytracer/Makefile
/trunk/src/HMesh/x3d_load.cpp
322
6665 d 0 h
jab
/trunk/apps/Raytracer/
Small changes to make ray tracer compile on mac
/trunk/apps/Raytracer/Camera.h
/trunk/apps/Raytracer/raytrace.cpp
313
6726 d 6 h
jrf
/trunk/
BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/Ray.h
312
6726 d 8 h
jrf
/trunk/apps/Raytracer/
/trunk/apps/Raytracer/raytrace.cpp
310
6726 d 8 h
jrf
/trunk/
BSPTree corrections
/trunk/apps/Raytracer/Camera.h
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/Ray.h
309
6730 d 11 h
jab
/trunk/
numerous changes making ray tracing work with bbox hierarchy
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/Raytracer/Camera.h
/trunk/apps/Raytracer/Makefile
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
305
6732 d 10 h
jab
/trunk/apps/
I have made minor changes to ensure things compile on Linux. Mostly
adding Makefiles
/trunk/apps/MeshDistance/Makefile
/trunk/apps/Raytracer/Makefile
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Raytracer/raytrace.cpp
299
6744 d 10 h
jrf
/trunk/
The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
/trunk/apps/MeshDistance
/trunk/apps/Raytracer
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
294
6744 d 12 h
jrf
/
/branches/SPD/apps/Raytracer
/branches/SPD/apps/Raytracer/Camera.h
/branches/SPD/apps/Raytracer/raytrace.cpp
/trunk/data/dolphins.obj
/branches/SPD/apps/MeshDistance/meshdist.cpp
/branches/SPD/apps/OBJViewer/objview.cpp
/branches/SPD/apps/VolumePolygonize/volpoly.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.h
/branches/SPD/src/Geometry/Ray.h