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313 6742 d 22 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6743 d 0 h jrf /trunk/src/Geometry/  
310 6743 d 0 h jrf /trunk/ BSPTree corrections  
309 6747 d 2 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
306 6749 d 0 h jrf /trunk/ quaternion_cleanup branch has been merged with main branch  
304 6749 d 2 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6761 d 2 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6761 d 4 h jrf /trunk/src/Geometry/  
277 6841 d 4 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
271 6855 d 1 h bj /trunk/ removed .vcproj and .sln files from SVN  
248 6901 d 3 h bj /trunk/src/CGLA/  
230 6939 d 0 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
229 6939 d 0 h bj /trunk/src/HMesh/ warnings removed  
223 6945 d 2 h bj /trunk/ resolved LIBC default lib issue with a #pragma
clapack.lib needs to have libc ignored
 
222 6956 d 22 h jab /trunk/src/ minor changes  
220 6957 d 1 h jab /trunk/ Fixed QEM problems  
219 6957 d 2 h bj /trunk/src/HMesh/ #include "Util/BinaryHeap.h" removed  
215 6958 d 0 h jab /trunk/src/HMesh/ Our version of QSlim has been greatly improved. It now performs
consistency checks to avoid bad edge collapses which will flip
triangles. Another fixed problem was a voracious memory hunger.

Fuzzy vector median smoothing has been added.

Other changes are minor.
 
214 6958 d 0 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
 
211 7047 d 1 h jab /trunk/src/ Removed IMesh from documents  

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