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wireframe-experiments
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src
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GLGraphics
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draw.cpp
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393
6064 d 11 h
jab
/branches/wireframe-experiments/
Creating a branch of GEL for certain wireframe experiments
/branches/wireframe-experiments
373
6105 d 11 h
jrf
/trunk/
eliminating errors and warnings in VS 2005 compile
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/wireframe.cpp
/trunk/apps/Pathtracer/core.h
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/RangeScanViewer/plyfile.c
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_helper.c
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/tessellate.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/ArgExtracter.h
372
6105 d 14 h
jab
/trunk/
Minor changes to draw and the Xcode project
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
368
6107 d 8 h
jrf
/trunk/
Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
362
6248 d 1 h
jab
/trunk/src/
Some added documentation and also I added the tesselation routine
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/x3d_load.h
339
6470 d 14 h
jab
/trunk/src/GLGraphics/
Added ply view to OBJViewer
/trunk/src/GLGraphics/draw.cpp
331
6612 d 11 h
jab
/trunk/src/
Added a draw function for HMesh
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/FaceCirculator.h
324
6648 d 13 h
jab
/trunk/src/
Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
/trunk/src/CGLA/Vec2ui.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Ray.h
321
6656 d 2 h
jab
/trunk/
No log message.
/trunk/Makefile
/trunk/src/CGLA/Vec3i.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/HMesh/obj_load.cpp
299
6735 d 11 h
jrf
/trunk/
The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
/trunk/apps/MeshDistance
/trunk/apps/Raytracer
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
178
7107 d 9 h
bj
/trunk/
merged restructuring branch
/trunk/bin
/trunk/src/GLGraphics
/trunk/apps/IMeshViewer
/trunk/src/Geometry/Texmap.cpp
/trunk/src/Geometry/Texmap.h
/trunk/src/Graphics
/trunk/src/HMeshUtil
/trunk/src/IMesh
/trunk/src/IMeshUtil
/trunk/GEL.sln
/trunk/Makefile
/trunk/README
/trunk/apps/BloomenthalPolygonize/BloomenthalPolygonize.vcproj
/trunk/apps/BloomenthalPolygonize/Makefile
/trunk/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/trunk/apps/BoundaryCollapse/BoundaryCollapse.vcproj
/trunk/apps/BoundaryCollapse/Makefile
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/apps/Decimator/Decimator.vcproj
/trunk/apps/Decimator/Makefile
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/Makefile
/trunk/apps/OBJViewer/OBJViewer.vcproj
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/VolumePolygonize/Makefile
/trunk/apps/VolumePolygonize/VolumePolygonize.vcproj
/trunk/apps/VolumePolygonize/volpoly.cpp
/trunk/makefiles/GELapp.mpc
/trunk/makefiles/common.mk
/trunk/makefiles/config.mk
/trunk/src/CGLA/CGLA.h
/trunk/src/CGLA/CGLA.vcproj
/trunk/src/CGLA/Quaternion.cpp
/trunk/src/CGLA/Quaternion.h
/trunk/src/Geometry/Geometry.vcproj
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HMesh.vcproj
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/LinAlg/LinAlg.vcproj
/trunk/src/Util/Util.vcproj
/trunk/test/CGLA-covariance/CGLA_covariance.vcproj
/trunk/test/CGLA-mat/CGLA_mat.vcproj
/trunk/test/CGLA-ogl/CGLA_ogl.vcproj
/trunk/test/CGLA-ogl/ogl_test.cpp
/trunk/test/CGLA-simple/CGLA_simple.vcproj
/trunk/test/CGLA-vec/CGLA_vec.vcproj
/trunk/test/CGLA-vec/Makefile
/trunk/test/Geometry-kdtree/Geometry_kdtree.vcproj
/trunk/test/LinAlg-leastsq/LinAlg_leastsq.vcproj
/trunk/test/Util-resman/Util_resman.vcproj
167
7121 d 8 h
jab
/branches/restructuring/src/GLGraphics/
Added draw functions
/branches/restructuring/src/GLGraphics/draw.cpp
/branches/restructuring/src/GLGraphics/draw.h