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gelsvn
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branches
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wireframe-experiments
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src
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Geometry
/
load_raw.cpp
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393
6064 d 18 h
jab
/branches/wireframe-experiments/
Creating a branch of GEL for certain wireframe experiments
/branches/wireframe-experiments
382
6092 d 21 h
jab
/trunk/
a number of fixes
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/XmlParser.h
214
6932 d 18 h
jab
/trunk/src/Geometry/
Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/load_raw.cpp
191
7079 d 22 h
jab
/trunk/
So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities.
/trunk/apps/VolumePolygonize/volpoly.cpp
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/HMesh/volume_polygonize.cpp
61
7187 d 17 h
jab
/trunk/src/Geometry/
Adding a lot of stuff:
- The KDTree class is useful for a great many projects.
- The voxel grid classes are also useful for many projects.
- fair_polygonize is my own little polygonizer which seems to work well.
- Polygonizer is bloomenthals polygonizer which has been C++'ified.
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Neighbours.cpp
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/fair_polygonize.cpp
/trunk/src/Geometry/fair_polygonize.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/Makefile