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393 6086 d 10 h jab /branches/wireframe-experiments/ Creating a branch of GEL for certain wireframe experiments  
385 6108 d 7 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
382 6114 d 12 h jab /trunk/ a number of fixes  
375 6127 d 7 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6127 d 10 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
371 6127 d 13 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
364 6235 d 3 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
362 6270 d 0 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6388 d 11 h jab /trunk/ A number of changes were made to quadric simplification  
354 6403 d 9 h awk /trunk/src/  
350 6416 d 7 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
349 6416 d 7 h awk /trunk/ Misc fixed to make it compile on ubuntu 7.10  
338 6492 d 13 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
334 6543 d 12 h jab /trunk/src/Geometry/ Slight changes to doc.  
330 6649 d 8 h jab /trunk/src/Geometry/ Some changes to the KDTree  
324 6670 d 12 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6678 d 1 h jab /trunk/ No log message.  
319 6686 d 2 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
318 6686 d 2 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
315 6691 d 12 h jab /trunk/ Some slight changes to QEM based decimation  
314 6724 d 13 h jrf /trunk/src/Geometry/  
313 6739 d 7 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6739 d 9 h jrf /trunk/src/Geometry/  
310 6739 d 9 h jrf /trunk/ BSPTree corrections  
309 6743 d 11 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
304 6745 d 11 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6757 d 10 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6757 d 12 h jrf /trunk/src/Geometry/  
271 6851 d 10 h bj /trunk/ removed .vcproj and .sln files from SVN  
230 6935 d 9 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
222 6953 d 7 h jab /trunk/src/ minor changes  
220 6953 d 9 h jab /trunk/ Fixed QEM problems  
214 6954 d 9 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
 
203 7090 d 13 h jrf /trunk/src/Geometry/ pragmas corrected  
198 7094 d 11 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7095 d 13 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
191 7101 d 13 h jab /trunk/ So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities.
 
190 7111 d 13 h bj /trunk/ updated vcproj/sln files  
186 7122 d 7 h jab /trunk/src/ Fixed a bug in gel_glut.h and made TrilinFilter more portable.  
184 7122 d 12 h jab /trunk/src/Geometry/ Some changes to the trilinfilter. For instance, the gradient can now be
computed.