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#ifndef __HMESHUTIL_PLYLOAD__H__
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#define __HMESHUTIL_PLYLOAD__H__
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#include "HMesh/Manifold.h"
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namespace HMesh
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{
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/** Load an Wavefront OBJ file. This is just a simple frontend for the
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Geometry::obj_load function which loads OBJ files into triangle meshes.
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Consequently, quads are unfortunately converted to triangles when this
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loader is used. */
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bool ply_load(const std::string&, HMesh::Manifold& m);
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}
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#endif
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