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Rev Age Author Path Log message Diff
458 5715 d 21 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5715 d 21 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5715 d 21 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5717 d 19 h rrp /trunk/src/HMesh/ Added off_load  
452 5884 d 1 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
451 5884 d 1 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5890 d 22 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
449 5903 d 2 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
448 5906 d 20 h jab /trunk/ Fixed a lot of include guards  
447 5906 d 20 h jab /trunk/src/GLGraphics/ Fixed some include guards  
446 5906 d 20 h jab /trunk/GEL.xcodeproj/ Minor changes to a project file that probably should not be under version control  
445 5906 d 20 h jab /trunk/GEL.xcodeproj/ Committing project files  
444 5906 d 20 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
443 5906 d 20 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
442 5906 d 20 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
441 5906 d 21 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL  
440 5906 d 21 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
439 5906 d 21 h jab /trunk/apps/VolumePolygonize/ Minor changes to be able to deal with short I seem to recall  
438 5924 d 23 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
437 5931 d 15 h awk /trunk/ Add note on runtime checks  
436 5932 d 23 h jrf /trunk/src/Geometry/ closing files after use  
435 5940 d 0 h jab /trunk/GEL.xcodeproj/ Some added files  
434 5940 d 0 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
433 5940 d 0 h jab /trunk/src/HMesh/ Added an OFF loader and saver  
432 5940 d 0 h jab /trunk/src/GLGraphics/ Allows drawing of Indexed face sets  
431 5940 d 0 h jab /trunk/src/CGLA/ Now with double matrices  
430 5943 d 18 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
429 5943 d 19 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
428 5943 d 20 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
427 5945 d 11 h jrf /trunk/src/CGLA/ Correcting small mistake: abs -> fabs  
426 5952 d 19 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
425 5953 d 0 h jrf /trunk/src/Util/ introducing a function for parsing to doubles  
424 5953 d 0 h jrf /trunk/src/GLGraphics/ tab to space indentation  
423 5953 d 0 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
422 5960 d 11 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5960 d 11 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5971 d 21 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5971 d 21 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
418 5974 d 23 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 5975 d 17 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.