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Rev Age Author Path Log message Diff
503 5564 d 13 h jrf /trunk/src/GLGraphics/ correction in comment  
502 5564 d 13 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
501 5576 d 2 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
492 5601 d 12 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
488 5629 d 14 h awk /trunk/ Changed EOL to native  
487 5629 d 23 h awk /trunk/ Primal scream!

This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew.
 
465 5699 d 12 h jab /trunk/ committing anything that might be missing  
464 5699 d 12 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5699 d 12 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5699 d 12 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5699 d 12 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5699 d 12 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
459 5699 d 12 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5699 d 12 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5699 d 12 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5699 d 12 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5701 d 11 h rrp /trunk/src/HMesh/ Added off_load  
452 5867 d 16 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
451 5867 d 16 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5874 d 14 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
449 5886 d 18 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
448 5890 d 11 h jab /trunk/ Fixed a lot of include guards  
447 5890 d 11 h jab /trunk/src/GLGraphics/ Fixed some include guards  
446 5890 d 12 h jab /trunk/GEL.xcodeproj/ Minor changes to a project file that probably should not be under version control  
445 5890 d 12 h jab /trunk/GEL.xcodeproj/ Committing project files  
444 5890 d 12 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
443 5890 d 12 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
442 5890 d 12 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
441 5890 d 12 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL  
440 5890 d 12 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
439 5890 d 12 h jab /trunk/apps/VolumePolygonize/ Minor changes to be able to deal with short I seem to recall  
438 5908 d 14 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
437 5915 d 7 h awk /trunk/ Add note on runtime checks  
436 5916 d 15 h jrf /trunk/src/Geometry/ closing files after use  
435 5923 d 15 h jab /trunk/GEL.xcodeproj/ Some added files  
434 5923 d 15 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
433 5923 d 15 h jab /trunk/src/HMesh/ Added an OFF loader and saver  
432 5923 d 15 h jab /trunk/src/GLGraphics/ Allows drawing of Indexed face sets  
431 5923 d 15 h jab /trunk/src/CGLA/ Now with double matrices  
430 5927 d 10 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors