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Rev Age Author Path Log message Diff
610 4651 d 14 h jrf /trunk/src/Geometry/ removing VS warnings  
609 4651 d 14 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
608 4653 d 23 h jrf /trunk/src/GLGraphics/ ensuring compatibility with code based on pre-merge trunk version  
607 4653 d 23 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
606 4653 d 23 h jrf /trunk/src/Geometry/ ensuring compatibility with code based on pre-merge trunk version  
605 4657 d 10 h jab /trunk/  
604 4658 d 5 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
603 4658 d 8 h jab /trunk/ Made it work with cmake  
602 4658 d 14 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
601 4660 d 1 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
600 4662 d 9 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
599 4663 d 2 h jab /trunk/src/ adding glew and a change for compatibility to ItemVector  
598 4663 d 13 h jrf /trunk/src/ Bug: CMake unable to generate project. Fix: Removing deleted source files from CMake lists.  
597 4663 d 14 h jab / Some console stuff was not up to the right version  
596 4663 d 15 h jab /trunk/ merging  
595 4663 d 15 h jab /trunk/src/ Merged version  
594 4663 d 15 h jab /trunk/src/GLGraphics/ Resolved conflicts  
570 4767 d 2 h jrf /trunk/src/CGLA/ Keeping new onb code, but pointing the resulting basis vectors in the same directions as the old function did.  
569 4813 d 1 h jrf /trunk/src/CGLA/ updating orthogonal function and introducing onb function (the new version of orthogonal is significantly faster than the previous one)  
567 4918 d 22 h jrf /trunk/src/Geometry/ adding area information to TriMesh  
563 4959 d 10 h awk /trunk/  
561 4976 d 5 h awk /trunk/ Added GLGraphics::Console, a Quake-style console.

Added test application for console (test/GLGraphics-console).

Fixed Vec3f operator>>. The following now works:

CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);

Didn't test any other VecXX types or Matrix types.. They might be broken.

Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake)
 
555 5060 d 11 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
554 5154 d 14 h jrf /trunk/src/Geometry/ Ray::reset() has been updated to include reset of more recently added ray properties.  
541 5346 d 2 h jrf /trunk/src/Geometry/ Using references instead of copying vectors when not necessary. And fixing some iterator code in the BSPTree that doesn't work in VS2010.  
540 5351 d 0 h jrf /trunk/src/Util/ Undoing an unnecessary part of the previous bug fix.  
539 5356 d 0 h jrf /trunk/src/Util/ Bug fix: Inserting a check for empty string in XmlParser.  
521 5440 d 7 h s042372 /trunk/src/HMesh/ minor bugfixes  
510 5532 d 3 h jrf /trunk/src/ Enabling load of wavefront .mtl files without an associated object, and correcting the Material class slightly (ior instead of ior_in and ior_out).  
503 5621 d 12 h jrf /trunk/src/GLGraphics/ correction in comment  
502 5621 d 12 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
501 5633 d 0 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
492 5658 d 11 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
488 5686 d 12 h awk /trunk/ Changed EOL to native  
487 5686 d 22 h awk /trunk/ Primal scream!

This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew.
 
465 5756 d 10 h jab /trunk/ committing anything that might be missing  
464 5756 d 10 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5756 d 10 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5756 d 10 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5756 d 10 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.