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Rev Age Author Path Log message Diff
611 4619 d 0 h jab /trunk/ CmakeLists updated. I simply removed the shared keyword. Now, perhaps the library is static, but a lib file is created.  
610 4619 d 0 h jrf /trunk/src/Geometry/ removing VS warnings  
609 4619 d 0 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
608 4621 d 9 h jrf /trunk/src/GLGraphics/ ensuring compatibility with code based on pre-merge trunk version  
607 4621 d 9 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
606 4621 d 9 h jrf /trunk/src/Geometry/ ensuring compatibility with code based on pre-merge trunk version  
605 4624 d 20 h jab /trunk/  
604 4625 d 14 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
603 4625 d 18 h jab /trunk/ Made it work with cmake  
602 4626 d 0 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
601 4627 d 11 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
600 4629 d 18 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
599 4630 d 12 h jab /trunk/src/ adding glew and a change for compatibility to ItemVector  
598 4630 d 23 h jrf /trunk/src/ Bug: CMake unable to generate project. Fix: Removing deleted source files from CMake lists.  
597 4631 d 0 h jab / Some console stuff was not up to the right version  
596 4631 d 0 h jab /trunk/ merging  
595 4631 d 0 h jab /trunk/src/ Merged version  
594 4631 d 0 h jab /trunk/src/GLGraphics/ Resolved conflicts  
570 4734 d 12 h jrf /trunk/src/CGLA/ Keeping new onb code, but pointing the resulting basis vectors in the same directions as the old function did.  
569 4780 d 10 h jrf /trunk/src/CGLA/ updating orthogonal function and introducing onb function (the new version of orthogonal is significantly faster than the previous one)  

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