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Rev Age Author Path Log message Diff Changes
317 6698 d 20 h awk /trunk/src/CGLA/  
/trunk/src/CGLA/Vec2i.h
316 6701 d 22 h jab /trunk/src/CGLA/ Added a constructor to Vec2i that accepts a single int.  
/trunk/src/CGLA/Vec2i.h
315 6702 d 3 h jab /trunk/ Some slight changes to QEM based decimation  
/trunk/apps/Decimator/decimator.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/Grid2D.h
314 6735 d 4 h jrf /trunk/src/Geometry/  
/trunk/src/Geometry/BSPTree.cpp
313 6749 d 22 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/Ray.h
312 6750 d 0 h jrf /trunk/apps/Raytracer/  
/trunk/apps/Raytracer/raytrace.cpp
311 6750 d 0 h jrf /trunk/src/Geometry/  
/trunk/src/Geometry/BSPTree.cpp
310 6750 d 0 h jrf /trunk/ BSPTree corrections  
/trunk/apps/Raytracer/Camera.h
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/Ray.h
309 6754 d 3 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/Raytracer/Camera.h
/trunk/apps/Raytracer/Makefile
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
306 6756 d 0 h jrf /trunk/ quaternion_cleanup branch has been merged with main branch  
/trunk/src/CGLA/ArithQuat.h
/trunk/src/CGLA/Quaternion.cpp
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quaternion.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/Vec3d.h
/trunk/src/CGLA/Vec3f.cpp
/trunk/src/CGLA/Vec3f.h
/trunk/test/CGLA-simple/simple_test.cpp
/trunk/test/CGLA-vec/vec_test.cpp
305 6756 d 2 h jab /trunk/apps/ I have made minor changes to ensure things compile on Linux. Mostly
adding Makefiles
 
/trunk/apps/MeshDistance/Makefile
/trunk/apps/Raytracer/Makefile
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Raytracer/raytrace.cpp
304 6756 d 2 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
299 6768 d 2 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
/trunk/apps/MeshDistance
/trunk/apps/Raytracer
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
297 6768 d 4 h jrf /trunk/data/  
/trunk/data/bunny-little.x3d
295 6768 d 4 h jrf /trunk/src/Geometry/  
/trunk/src/Geometry/TriMesh.cpp
294 6768 d 4 h jrf /  
/branches/SPD/apps/Raytracer
/branches/SPD/apps/Raytracer/Camera.h
/branches/SPD/apps/Raytracer/raytrace.cpp
/trunk/data/dolphins.obj
/branches/SPD/apps/MeshDistance/meshdist.cpp
/branches/SPD/apps/OBJViewer/objview.cpp
/branches/SPD/apps/VolumePolygonize/volpoly.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.h
/branches/SPD/src/Geometry/Ray.h
293 6768 d 4 h jab /trunk/apps/VolumePolygonize/ minor changes  
/trunk/apps/VolumePolygonize/volpoly.cpp
288 6820 d 4 h bj /trunk/ updated description to include Install_Debug  
/trunk/README_MSVC
277 6848 d 4 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
/trunk/src/CGLA/CGLA.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
276 6861 d 22 h bj /trunk/makefiles/MPC/ tested vs2005  
/trunk/makefiles/MPC/msvc8exe.mpt
/trunk/makefiles/MPC/msvc8lib.mpt

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