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435 5932 d 14 h jab /trunk/GEL.xcodeproj/ Some added files  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
434 5932 d 14 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
/trunk/apps/MeshEdit/meshedit.cpp
433 5932 d 14 h jab /trunk/src/HMesh/ Added an OFF loader and saver  
/trunk/src/HMesh/off_load.cpp
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/load.h
432 5932 d 14 h jab /trunk/src/GLGraphics/ Allows drawing of Indexed face sets  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
431 5932 d 14 h jab /trunk/src/CGLA/ Now with double matrices  
/trunk/src/CGLA/statistics.cpp
430 5936 d 9 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
/trunk/src/Geometry/BSPTree.cpp
429 5936 d 10 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
/trunk/src/Geometry/BSPTree.cpp
428 5936 d 11 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
427 5938 d 2 h jrf /trunk/src/CGLA/ Correcting small mistake: abs -> fabs  
/trunk/src/CGLA/ArithQuat.h
426 5945 d 9 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
/trunk/src/Geometry/Ray.h
425 5945 d 15 h jrf /trunk/src/Util/ introducing a function for parsing to doubles  
/trunk/src/Util/Parse.cpp
/trunk/src/Util/Parse.h
424 5945 d 15 h jrf /trunk/src/GLGraphics/ tab to space indentation  
/trunk/src/GLGraphics/GLViewController.cpp
423 5945 d 15 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
/trunk/src/Geometry/Material.h
422 5953 d 2 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
/trunk/src/Geometry/Ray.h
421 5953 d 2 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/obj_load.cpp
420 5964 d 12 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
/trunk/src/Geometry/Ray.h
419 5964 d 12 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
418 5967 d 14 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/CGLA/CMakeLists.txt
417 5968 d 8 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
/trunk/src/CGLA/gel_rand.cpp
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/Pathtracer/mesh.cpp
/trunk/apps/Raytracer/raytrace.cpp
/trunk/src/CGLA/CGLA.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Ray.h
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/HashKey.cpp
/trunk/test/CGLA-covariance/covariance_test.cpp
/trunk/test/CGLA-mat/mat_test.cpp
/trunk/test/CGLA-vec/vec_test.cpp
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/Geometry-kdtree/kdtree-test.cpp
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/eigensolvertest.cpp
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/LinAlg-leastsq/leastsq-test.cpp
416 6024 d 10 h jab /trunk/ Minor changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp

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