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Rev Age Author Path Log message Diff Changes
501 5586 d 8 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.cpp
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/eigensolution.cpp
492 5611 d 18 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/Geometry/load.h
488 5639 d 20 h awk /trunk/ Changed EOL to native  
/trunk/Win32GetLibs.py
487 5640 d 5 h awk /trunk/ Primal scream!

This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew.
 
/trunk/Win32GetLibs.py
465 5709 d 18 h jab /trunk/ committing anything that might be missing  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/doc/intro.tex
464 5709 d 18 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
/trunk/apps/MeshEdit/CSCMatrixBuilder.h
463 5709 d 18 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/Vec4i.h
462 5709 d 18 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/ArithVec4Int.h
461 5709 d 18 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
/trunk/src/CGLA/ArithVec3Int.h
460 5709 d 18 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
459 5709 d 18 h jab /trunk/apps/MeshDistance/ Minor changes.  
/trunk/apps/MeshDistance/meshdist.cpp
458 5709 d 18 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
/trunk/apps/MeshEdit/meshedit.cpp
457 5709 d 18 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/harmonics.h
456 5709 d 18 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/Renderer.h
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/meshedit.cpp
455 5711 d 17 h rrp /trunk/src/HMesh/ Added off_load  
/trunk/src/HMesh/CMakeLists.txt
452 5877 d 22 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
/trunk/GEL.mwc
/trunk/GEL_single.mpc
/trunk/GEL_single.mwc
/trunk/build_solution.bat
/trunk/makefiles/CGLA.pl
/trunk/README_MSVC
451 5877 d 22 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
/trunk/src/Geometry/BSPTree.cpp
450 5884 d 19 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
/trunk/src/Geometry/BSPTree.cpp
449 5897 d 0 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SOIL.h
448 5900 d 17 h jab /trunk/ Fixed a lot of include guards  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.h

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