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601 4603 d 17 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
/trunk/GEL
/trunk/GEL/GEL-Info.plist
/trunk/GEL/GEL-Prefix.pch
/trunk/GEL/en.lproj
/trunk/GEL/en.lproj/InfoPlist.strings
/trunk/MeshEdit/bunny.png
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GL/glew.c
/trunk/src/GL/glew.h
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/ManifoldRenderer.cpp
/trunk/src/GLGraphics/ManifoldRenderer.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_gl.h
/trunk/src/GLGraphics/gel_glu.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/cleanup.cpp
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/Parse.h
596 4607 d 6 h jab /trunk/ merging  
/trunk/GELDependencyConfig.cmake
/trunk/MeshEdit
/trunk/apps/MeshEdit/polarize.cpp
/trunk/apps/MeshEdit/polarize.h
/trunk/apps/OBJViewer/objviewer.cpp
/trunk/data/Armadillo.ply
/trunk/data/bunny.obj
/trunk/doc/halfedge-entities.pdf
/trunk/makefiles/Darwin_x86_64_cc.mk
/trunk/GELFindGlconsole.cmake
/trunk/GELFindLapack.cmake
/trunk/apps/BloomenthalPolygonize
/trunk/apps/BoundaryCollapse
/trunk/apps/Decimator
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/Renderer.h
/trunk/apps/MeshEdit/curvature.cpp
/trunk/apps/MeshEdit/curvature.h
/trunk/apps/VolumePolygonize
/trunk/makefiles/MPC
/trunk
/trunk/CMakeLists.txt
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/README
/trunk/README_MSVC
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/MeshEdit/CMakeLists.txt
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/VisObj.h
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/harmonics.h
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/RangeScanViewer/rsview.cpp
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/Raytracer/raytrace.cpp
/trunk/data/bunny-little.x3d
/trunk/doc/intro.tex
/trunk/makefiles/findcompiler.sh
/trunk/test-bundle-Info.plist
/trunk/test/CGLA-covariance/covariance_test.cpp
/trunk/test/CGLA-ogl/CMakeLists.txt
465 5700 d 2 h jab /trunk/ committing anything that might be missing  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/doc/intro.tex
448 5891 d 1 h jab /trunk/ Fixed a lot of include guards  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/src/HMesh/Face.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/HalfEdge.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/Vertex.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/caps_and_needles.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/load.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/off_load.h
/trunk/src/HMesh/off_save.h
/trunk/src/HMesh/ply_load.h
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/refine_edges.h
/trunk/src/HMesh/smooth.h
/trunk/src/HMesh/subdivision.h
/trunk/src/HMesh/templates.h
/trunk/src/HMesh/triangulate.h
/trunk/src/HMesh/x3d_load.h
/trunk/src/HMesh/x3d_save.h
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/Parse.h
/trunk/src/Util/ResourceManager.h
/trunk/src/Util/Timer.h
/trunk/src/Util/XmlParser.h
/trunk/src/Util/string_utils.h
446 5891 d 2 h jab /trunk/GEL.xcodeproj/ Minor changes to a project file that probably should not be under version control  
/trunk/GEL.xcodeproj/jab.pbxuser
445 5891 d 2 h jab /trunk/GEL.xcodeproj/ Committing project files  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
435 5924 d 5 h jab /trunk/GEL.xcodeproj/ Some added files  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
416 6016 d 0 h jab /trunk/ Minor changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
415 6033 d 5 h jab /trunk/ Small changes to MeshEdit to make it compatible withe latest version of GLConsole  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/apps/MeshEdit/meshedit.cpp
413 6054 d 18 h jab /trunk/GEL.xcodeproj/ changed  
/trunk/GEL.xcodeproj/jab.pbxuser
404 6069 d 1 h jab /trunk/ Small changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/Geometry/ply_load.cpp
401 6072 d 6 h jab /trunk/ Some adjustments to the renderers.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/Renderer.h
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/meshedit.cpp
400 6073 d 16 h jab /trunk/ Some minor changes.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/draw.h
394 6076 d 2 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/doc/CGLA-usage.tex
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/HMesh/x3d_save.cpp
392 6086 d 2 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/x3d_load.cpp
389 6090 d 15 h jab /trunk/ minor changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/gel.doxygen
384 6098 d 0 h jab /trunk/GEL.xcodeproj/ minor change to the xcode framework - should perhaps not be under version control  
/trunk/GEL.xcodeproj/jab.pbxuser
382 6104 d 4 h jab /trunk/ a number of fixes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/XmlParser.h
372 6117 d 5 h jab /trunk/ Minor changes to draw and the Xcode project  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
367 6147 d 2 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h

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