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609 4646 d 11 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
607 4648 d 19 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
602 4653 d 10 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
600 4657 d 5 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4658 d 11 h jab /trunk/ merging  
555 5055 d 8 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
492 5653 d 7 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
464 5751 d 7 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
459 5751 d 7 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5751 d 7 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5751 d 7 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5751 d 7 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
442 5942 d 6 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
439 5942 d 6 h jab /trunk/apps/VolumePolygonize/ Minor changes to be able to deal with short I seem to recall  
434 5975 d 10 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
418 6010 d 9 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 6011 d 3 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
416 6067 d 5 h jab /trunk/ Minor changes  
415 6084 d 10 h jab /trunk/ Small changes to MeshEdit to make it compatible withe latest version of GLConsole  
412 6105 d 22 h jab /trunk/apps/MeshEdit/ A numberof changes  

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