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Rev Age Author Path Log message Diff Changes
388 6094 d 20 h jab /trunk/apps/MeshEdit/ MeshEdit now really works. It contains a simple console interface which
allows you to try out almost any of the functions in HMesh which modify
a Manifold: Smoothing, edge refinement, face refinement, triangulation of
polygons, optimization of triangulations, Garland Heckbert simplification,
and more.

It is not perfect however, the harmonics analysis which started the whole thing
only works for small meshes, and wireframe drawing simply does not work for
non-triangles. Moreover to be really useful it should provide for plugins.
 
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/harmonics.h
/trunk/apps/MeshEdit/meshedit.cpp
387 6096 d 5 h jab /trunk/apps/MeshEdit/ I added a lot of editing functions already in GEL  
/trunk/apps/MeshEdit/meshedit.cpp
386 6097 d 6 h jab /trunk/apps/MeshEdit/ Added MeshEdit. So far it can only do harmonic analysis but more should be
added
 
/trunk/apps/MeshEdit
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/harmonics.h
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/apps/MeshEdit/tri.vert
/trunk/apps/MeshEdit/wireframe.cpp
/trunk/apps/MeshEdit/wireframe.h
385 6102 d 4 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
/trunk/CMakeLists.txt
/trunk/GELConfig.cmake.in
/trunk/GELFindGlew.cmake
/trunk/GELFindGlut.cmake
/trunk/GELFindLapack.cmake
/trunk/GELUse.cmake
/trunk/apps/BloomenthalPolygonize/CMakeLists.txt
/trunk/apps/BoundaryCollapse/CMakeLists.txt
/trunk/apps/Decimator/CMakeLists.txt
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/VolumePolygonize/CMakeLists.txt
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/Util/CMakeLists.txt
/trunk/test/CGLA-covariance/CMakeLists.txt
/trunk/test/CGLA-mat/CMakeLists.txt
/trunk/test/CGLA-ogl/CMakeLists.txt
/trunk/test/CGLA-simple/CMakeLists.txt
/trunk/test/CGLA-vec/CMakeLists.txt
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/Util-resman/CMakeLists.txt
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/src/Geometry/Polygonizer.cpp
382 6108 d 9 h jab /trunk/ a number of fixes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/XmlParser.h
374 6121 d 6 h jrf /trunk/apps/OBJViewer/ reinserting texture toggle on/off  
/trunk/apps/OBJViewer/objview.cpp
373 6121 d 7 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/wireframe.cpp
/trunk/apps/Pathtracer/core.h
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/RangeScanViewer/plyfile.c
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_helper.c
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/tessellate.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/ArgExtracter.h
370 6121 d 10 h jab /trunk/apps/OBJViewer/ First of all the wireframe drawing has been put in its own file. It is a shader
based feature (SM 4.0) and the shaders are inside the file as strings.

glsl_shader.cpp and glsl_shader.h were removed from this application and added
to GLGraphics in the GEL library. I wanted to do that for some time but it means that GEL becomes directly dependent on Glew. That is not a big issue though: GEL already depends on GL and GLEW is very easy to install.

I have added another ply loader (rply.c and rply.h) while ply.c and ply.h
were removed. The new one has the benefit of also loading binary ply files, but that is now all in the Geometry directory.

objview.cpp has been changed slightly. It now loads OBJ, PLY and X3D
 
/trunk/apps/OBJViewer/wireframe.cpp
/trunk/apps/OBJViewer/wireframe.h
/trunk/apps/OBJViewer/glsl_shader.cpp
/trunk/apps/OBJViewer/glsl_shader.h
/trunk/apps/OBJViewer/ply.c
/trunk/apps/OBJViewer/ply.h
/trunk/apps/OBJViewer/ply_load.cpp
/trunk/apps/OBJViewer/ply_load.h
/trunk/apps/OBJViewer/objview.cpp
368 6123 d 4 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
367 6151 d 7 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
365 6213 d 9 h jab /trunk/ minor changes.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/OBJViewer/ply.c
/trunk/apps/OBJViewer/ply_load.cpp
/trunk/apps/VolumePolygonize/volpoly.cpp
363 6259 d 4 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/HMesh/Vertex.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
361 6377 d 21 h jab /trunk/apps/OBJViewer/ Added my shader loader functions to the GEL OBJViewer applications  
/trunk/apps/OBJViewer/glsl_shader.cpp
360 6377 d 21 h jab /trunk/apps/OBJViewer/ Added my shader loader functions to the GEL OBJViewer applications  
/trunk/apps/OBJViewer/glsl_shader.h
357 6382 d 7 h jab /trunk/ A number of changes were made to quadric simplification  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
356 6383 d 3 h jab /trunk/apps/Decimator/ changes to qslim code  
/trunk/apps/Decimator/decimator.cpp
355 6397 d 6 h awk /trunk/apps/  
/trunk/apps/Pathtracer/path_tracer.cpp
/trunk/apps/Pathtracer/tracer.cpp
/trunk/apps/Pathtracer/tracer.h
/trunk/apps/OBJViewer/Makefile
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/Pathtracer/pathtracer.h
/trunk/apps/Pathtracer/scene.cpp
353 6397 d 6 h awk /trunk/apps/Pathtracer/  
/trunk/apps/Pathtracer/camera.h
/trunk/apps/Pathtracer/core.h
/trunk/apps/Pathtracer/glass.h
/trunk/apps/Pathtracer/luminaire.h
/trunk/apps/Pathtracer/material.h
/trunk/apps/Pathtracer/matte.h
/trunk/apps/Pathtracer/mesh.h
/trunk/apps/Pathtracer/metal.h
/trunk/apps/Pathtracer/omni.h
/trunk/apps/Pathtracer/pathtracer.h
/trunk/apps/Pathtracer/plastic.h
/trunk/apps/Pathtracer/scene.h
/trunk/apps/Pathtracer/tracer.h
/trunk/apps/Pathtracer/camera.hpp
/trunk/apps/Pathtracer/core.hpp
/trunk/apps/Pathtracer/glass.hpp
/trunk/apps/Pathtracer/luminaire.hpp
/trunk/apps/Pathtracer/material.hpp
/trunk/apps/Pathtracer/matte.hpp
/trunk/apps/Pathtracer/mesh.hpp
/trunk/apps/Pathtracer/metal.hpp
/trunk/apps/Pathtracer/omni.hpp
/trunk/apps/Pathtracer/path_tracer.hpp
/trunk/apps/Pathtracer/plastic.hpp
/trunk/apps/Pathtracer/scene.hpp
/trunk/apps/Pathtracer/tracer.hpp
/trunk/apps/Pathtracer/camera.cpp
/trunk/apps/Pathtracer/glass.cpp
/trunk/apps/Pathtracer/luminaire.cpp
/trunk/apps/Pathtracer/material.cpp
/trunk/apps/Pathtracer/matte.cpp
/trunk/apps/Pathtracer/mesh.cpp
/trunk/apps/Pathtracer/metal.cpp
/trunk/apps/Pathtracer/omni.cpp
/trunk/apps/Pathtracer/path_tracer.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/Pathtracer/plastic.cpp
/trunk/apps/Pathtracer/scene.cpp
/trunk/apps/Pathtracer/tracer.cpp
352 6397 d 6 h awk /trunk/apps/Pathtracer/  
/trunk/apps/Pathtracer/core.hpp
350 6410 d 3 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
/trunk/apps/Pathtracer/path_tracer.cpp
/trunk/apps/Pathtracer/scene.cpp
/trunk/src/Geometry/BSPTree.cpp

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