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Rev Age Author Path Log message Diff
625 4489 d 21 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
600 4602 d 6 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4603 d 12 h jab /trunk/ merging  
555 5000 d 9 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
492 5598 d 8 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
442 5887 d 8 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
398 6071 d 6 h jab /trunk/apps/OBJViewer/ Wireframe drawing is now handled in GLGraphics  
382 6100 d 10 h jab /trunk/ a number of fixes  
374 6113 d 7 h jrf /trunk/apps/OBJViewer/ reinserting texture toggle on/off  
370 6113 d 11 h jab /trunk/apps/OBJViewer/ First of all the wireframe drawing has been put in its own file. It is a shader
based feature (SM 4.0) and the shaders are inside the file as strings.

glsl_shader.cpp and glsl_shader.h were removed from this application and added
to GLGraphics in the GEL library. I wanted to do that for some time but it means that GEL becomes directly dependent on Glew. That is not a big issue though: GEL already depends on GL and GLEW is very easy to install.

I have added another ply loader (rply.c and rply.h) while ply.c and ply.h
were removed. The new one has the benefit of also loading binary ply files, but that is now all in the Geometry directory.

objview.cpp has been changed slightly. It now loads OBJ, PLY and X3D
 
368 6115 d 5 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
365 6205 d 10 h jab /trunk/ minor changes.  
363 6251 d 5 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
357 6374 d 9 h jab /trunk/ A number of changes were made to quadric simplification  
341 6459 d 12 h jab /trunk/ Added a ply viewer to OBJViewer.
other minor changes.
 
337 6478 d 11 h jab /trunk/apps/OBJViewer/ Added ply view to OBJViewer  
299 6743 d 8 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
198 7080 d 9 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7081 d 11 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
178 7115 d 6 h bj /trunk/ merged restructuring branch  

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