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Rev Age Author Path Log message Diff
625 4481 d 16 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
600 4594 d 1 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4595 d 7 h jab /trunk/ merging  
555 4992 d 4 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
492 5590 d 3 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
442 5879 d 3 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
398 6063 d 1 h jab /trunk/apps/OBJViewer/ Wireframe drawing is now handled in GLGraphics  
382 6092 d 5 h jab /trunk/ a number of fixes  
374 6105 d 2 h jrf /trunk/apps/OBJViewer/ reinserting texture toggle on/off  
370 6105 d 6 h jab /trunk/apps/OBJViewer/ First of all the wireframe drawing has been put in its own file. It is a shader
based feature (SM 4.0) and the shaders are inside the file as strings.

glsl_shader.cpp and glsl_shader.h were removed from this application and added
to GLGraphics in the GEL library. I wanted to do that for some time but it means that GEL becomes directly dependent on Glew. That is not a big issue though: GEL already depends on GL and GLEW is very easy to install.

I have added another ply loader (rply.c and rply.h) while ply.c and ply.h
were removed. The new one has the benefit of also loading binary ply files, but that is now all in the Geometry directory.

objview.cpp has been changed slightly. It now loads OBJ, PLY and X3D
 
368 6107 d 0 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
365 6197 d 5 h jab /trunk/ minor changes.  
363 6243 d 0 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
357 6366 d 4 h jab /trunk/ A number of changes were made to quadric simplification  
341 6451 d 7 h jab /trunk/ Added a ply viewer to OBJViewer.
other minor changes.
 
337 6470 d 6 h jab /trunk/apps/OBJViewer/ Added ply view to OBJViewer  
299 6735 d 3 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
198 7072 d 4 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7073 d 6 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
178 7107 d 1 h bj /trunk/ merged restructuring branch  

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