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424 5939 d 3 h jrf /trunk/src/GLGraphics/ tab to space indentation  
423 5939 d 3 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
422 5946 d 14 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5946 d 14 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5958 d 0 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5958 d 0 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
418 5961 d 2 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 5961 d 20 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
414 6042 d 18 h jrf /trunk/src/GLGraphics/ My graphics driver requires
#extension GL_EXT_geometry_shader4 : enable
 
410 6056 d 23 h jrf /trunk/src/Util/ correcting to avoid warning  
409 6057 d 23 h jrf /trunk/ bashing Visual Studio warnings  
408 6057 d 23 h jab /trunk/src/CGLA/ Forgot 0 init of various functions producing standard matrices of type Mat4x4d  
404 6070 d 22 h jab /trunk/ Small changes  
402 6072 d 2 h mkm /trunk/ CMake files updated after jab's changes.  
400 6075 d 14 h jab /trunk/ Some minor changes.  
396 6076 d 22 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
394 6078 d 0 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6087 d 23 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
389 6092 d 13 h jab /trunk/ minor changes  
385 6099 d 21 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
383 6099 d 21 h jab /trunk/src/HMesh/ Added ply load as well as a generic loader that detects file type  
382 6106 d 2 h jab /trunk/ a number of fixes  
381 6115 d 21 h jrf /trunk/src/Util/ trimming element names to make more robust  
380 6115 d 23 h jrf /trunk/src/ switching the XML parser to a process-while-reading strategy  
379 6116 d 0 h jab /trunk/src/LinAlg/ I added a function "EigenSolutionsSym" to LapackFunc.cpp. This is simply a veiled version of
the Lapack function dsyev that works with the CMatrix and CVector classes.
 
377 6116 d 3 h jrf /trunk/src/ making the XML parser more robust  
376 6118 d 21 h jrf /trunk/src/Util/ Changing buffer size  
375 6118 d 21 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6119 d 0 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6119 d 3 h jab /trunk/ Minor changes to draw and the Xcode project  
371 6119 d 3 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
369 6119 d 22 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
368 6120 d 21 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
367 6149 d 0 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
366 6149 d 4 h jab /trunk/src/CGLA/ So a variable l has now been given a default value to protect against
warnings
 
364 6226 d 17 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
363 6256 d 21 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
362 6261 d 14 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
359 6375 d 15 h jab /trunk/src/CGLA/ Added 3D matrix functions for transformations  
358 6375 d 15 h jab /trunk/src/CGLA/ added rotation and scaling matrices to 3d double matrices