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#ifndef __CGLA_CGLA_H__
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#ifndef __CGLA_CGLA_H__
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#define __CGLA_CGLA_H__
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#define __CGLA_CGLA_H__
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#include <cmath>
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#include <cmath>
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#include <climits>
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#include <climits>
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#include <cassert>
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#include <cassert>
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#include <algorithm>
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#include <algorithm>
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#ifndef M_PI
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#define M_PI 3.14159265358979323846
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#define M_PI_2 1.57079632679489661923
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#define M_PI_2 1.57079632679489661923
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#endif
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#endif
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namespace CGLA 
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namespace CGLA 
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{
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{
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  /** Procedural definition of NAN */  
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  /** Procedural definition of NAN */  
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  const float CGLA_NAN = log(-1.0f);
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  const float CGLA_NAN = log(-1.0f);
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  /** NAN is used for initialization of vectors and matrices
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  /** NAN is used for initialization of vectors and matrices
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      in debug mode */
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      in debug mode */
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  const float CGLA_INIT_VALUE = CGLA_NAN;
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  const float CGLA_INIT_VALUE = CGLA_NAN;
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  /** Numerical constant representing something large.
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  /** Numerical constant representing something large.
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      value is a bit arbitrary */
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      value is a bit arbitrary */
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  const double BIG=10e+30;
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  const double BIG=10e+30;
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  /** Numerical constant represents something extremely small.
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  /** Numerical constant represents something extremely small.
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      value is a bit arbitrary */
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      value is a bit arbitrary */
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  const double MINUTE=10e-30;
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  const double MINUTE=10e-30;
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  /** Numerical constant represents something very small.
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  /** Numerical constant represents something very small.
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      value is a bit arbitrary */
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      value is a bit arbitrary */
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  const double TINY=3e-7;
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  const double TINY=3e-7;
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  /** Numerical constant represents something small.
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  /** Numerical constant represents something small.
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      value is a bit arbitrary */
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      value is a bit arbitrary */
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  const double SMALL=10e-2;
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  const double SMALL=10e-2;
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  const double SQRT3=sqrt(3.0);
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  const double SQRT3=sqrt(3.0);
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  /// Useful enum that represents coordiante axes.
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  /// Useful enum that represents coordiante axes.
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  enum Axis {XAXIS=0,YAXIS=1,ZAXIS=2};
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  enum Axis {XAXIS=0,YAXIS=1,ZAXIS=2};
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  template<class Scalar>
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  template<class Scalar>
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  Scalar s_min(Scalar a, Scalar b)
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  Scalar s_min(Scalar a, Scalar b)
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  {
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  {
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    return a<b ? a : b;
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    return a<b ? a : b;
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  }
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  }
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  template<class Scalar>
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  template<class Scalar>
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  Scalar s_max(Scalar a, Scalar b)
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  Scalar s_max(Scalar a, Scalar b)
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  {
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  {
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    return a>b ? a : b;
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    return a>b ? a : b;
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  }
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  }
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  ///Template for a function that squares the argument.
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  ///Template for a function that squares the argument.
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  template <class Scalar>
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  template <class Scalar>
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  inline Scalar sqr(Scalar x) {///
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  inline Scalar sqr(Scalar x) {///
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    return x*x;}
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    return x*x;}
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  /// Scalaremplate for a function that returns the cube of the argument.
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  /// Scalaremplate for a function that returns the cube of the argument.
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  template <class Scalar>
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  template <class Scalar>
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  inline Scalar qbe(Scalar x) {///
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  inline Scalar qbe(Scalar x) {///
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    return x*x*x;}
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    return x*x*x;}
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  template <class Scalar>
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  template <class Scalar>
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  inline bool is_zero(Scalar x)	{return (x > -MINUTE && x < MINUTE);}
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  inline bool is_zero(Scalar x)	{return (x > -MINUTE && x < MINUTE);}
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  template <class Scalar>
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  template <class Scalar>
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  inline bool is_tiny(Scalar x)	{return (x > -TINY && x < TINY);}
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  inline bool is_tiny(Scalar x)	{return (x > -TINY && x < TINY);}
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  /** What power of 2 ?. if x is the argument, find the largest 
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  /** What power of 2 ?. if x is the argument, find the largest 
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      y so that 2^y <= x */
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      y so that 2^y <= x */
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  inline int two_to_what_power(int x) 
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  inline int two_to_what_power(int x) 
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  {
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  {
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    if (x<1) 
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    if (x<1) 
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      return -1;
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      return -1;
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    int i = 0;
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    int i = 0;
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    while (x != 1) {x>>=1;i++;}
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    while (x != 1) {x>>=1;i++;}
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    return i;
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    return i;
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  }
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  }
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#ifdef __sgi
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#ifdef __sgi
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  inline int round(float x) {return int(rint(x));}
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  inline int round(float x) {return int(rint(x));}
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#else
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#else
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  inline int round(float x) {return int(x+0.5);}
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  inline int round(float x) {return int(x+0.5);}
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#endif
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#endif
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  template<class T>
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  template<class T>
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  inline T sign(T x) {return x>=T(0) ? 1 : -1;}
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  inline T sign(T x) {return x>=T(0) ? 1 : -1;}
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  template<class T>
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  template<class T>
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  inline T int_pow(T x, int k) 
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  inline T int_pow(T x, int k) 
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  {
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  {
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    T y = static_cast<T>(1);
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    T y = static_cast<T>(1);
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    for(int i=0;i<k;++i)
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    for(int i=0;i<k;++i)
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      y *= x;
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      y *= x;
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    return y;
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    return y;
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  }
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  }
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	/** raw_assign takes a CGLA vector, matrix or whatever has a get() function
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			as its first argument and a raw pointer to a (presumed scalar) entity 
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			as the second argument. the contents dereferenced by the pointer is 
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			copied to the entity given as first argument. */
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  template<class T, class S>
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  template<class T, class S>
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  void raw_assign(T& a,  const S* b)
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  void raw_assign(T& a,  const S* b)
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  {
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  {
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    memcpy(static_cast<void*>(a.get()),static_cast<const void*>(b),sizeof(T));
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    memcpy(static_cast<void*>(a.get()),static_cast<const void*>(b),sizeof(T));
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  }
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  }
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}
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}
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#endif
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#endif
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