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#include "CGLA.h"
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#include "CGLA.h"
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#include "Vec3f.h"
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#include "Vec3f.h"
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#include "ArithSqMat3x3Float.h"
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#include "ArithSqMat3x3Float.h"
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namespace CGLA {
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namespace CGLA 
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{
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	/** 3 by 3 float matrix.
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  /** 3 by 3 float matrix.
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			This class will typically be used for rotation or
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      This class will typically be used for rotation or
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			scaling matrices for 3D vectors. */
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      scaling matrices for 3D vectors. */
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	class Mat3x3f: public ArithSqMat3x3Float<Vec3f, Mat3x3f>
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  class Mat3x3f: public ArithSqMat3x3Float<Vec3f, Mat3x3f>