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      /// Construct the nan matrix
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      /// Construct the nan matrix
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      Mat4x4d() {}
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      Mat4x4d() {}
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      /// Construct a matrix with identical elements.
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      /// Construct a matrix with identical elements.
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      Mat4x4d(double a): 
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	ArithSqMat4x4Float<Vec4d, Mat4x4d> (a) {}
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      explicit Mat4x4d(double a): ArithSqMat4x4Float<Vec4d, Mat4x4d> (a) {}
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    };
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    };
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  /// Create a rotation _matrix. Rotates about one of the major axes.
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  /// Create a rotation _matrix. Rotates about one of the major axes.
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  Mat4x4d rotation_Mat4x4d(CGLA::Axis axis, float angle);
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  Mat4x4d rotation_Mat4x4d(CGLA::Axis axis, float angle);
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