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#ifndef __CGLA_VEC3HF_H__
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#define __CGLA_VEC3HF_H__
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#include "Vec4f.h"
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namespace CGLA {
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	/** A 3D homogeneous vector is simply a four D vector.
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			I find this simpler than a special class for homogeneous
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			vectors. */
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	typedef Vec4f Vec3Hf;
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}
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#endif
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