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	class Vec4d: public ArithVec4Float<double,Vec4d>
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	class Vec4d: public ArithVec4Float<double,Vec4d>
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	{
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	{
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	public:
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	public:
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		/// Construct a (0,0,0,0) homogenous Vector
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		/// Construct a (0,0,0,0) homogenous Vector
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		Vec4d(): ArithVec4Float<double,Vec4d>(0,0,0,0.0) {}
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		Vec4d(): ArithVec4Float<double,Vec4d>(0.0,0.0,0.0,0.0) {}
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		/// Construct a (0,0,0,0) homogenous Vector
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		/// Construct a (0,0,0,0) homogenous Vector
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		explicit Vec4d(double _a): ArithVec4Float<double,Vec4d>(_a,_a,_a,_a) {}
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		explicit Vec4d(double _a): ArithVec4Float<double,Vec4d>(_a,_a,_a,_a) {}
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		/// Construct a 4D vector
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		/// Construct a 4D vector