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424 5934 d 8 h jrf /trunk/src/GLGraphics/ tab to space indentation  
414 6037 d 23 h jrf /trunk/src/GLGraphics/ My graphics driver requires
#extension GL_EXT_geometry_shader4 : enable
 
409 6053 d 4 h jrf /trunk/ bashing Visual Studio warnings  
402 6067 d 7 h mkm /trunk/ CMake files updated after jab's changes.  
400 6070 d 19 h jab /trunk/ Some minor changes.  
396 6072 d 3 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
394 6073 d 5 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6083 d 4 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
385 6095 d 2 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
373 6114 d 5 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6114 d 8 h jab /trunk/ Minor changes to draw and the Xcode project  
369 6115 d 3 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
368 6116 d 2 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
362 6256 d 19 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
344 6416 d 3 h jab /trunk/ The power eigensolution method was slightly broken. It seems to work now.  
339 6479 d 8 h jab /trunk/src/GLGraphics/ Added ply view to OBJViewer  
331 6621 d 5 h jab /trunk/src/ Added a draw function for HMesh  
324 6657 d 7 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6664 d 20 h jab /trunk/ No log message.  
299 6744 d 5 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
277 6824 d 8 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
271 6838 d 5 h bj /trunk/ removed .vcproj and .sln files from SVN  
204 7074 d 6 h jrf /trunk/src/GLGraphics/ Minor bug corrected with respect to zero rotation  
198 7081 d 5 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7082 d 8 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
190 7098 d 7 h bj /trunk/ updated vcproj/sln files  
186 7109 d 2 h jab /trunk/src/ Fixed a bug in gel_glut.h and made TrilinFilter more portable.  
182 7115 d 8 h bj /trunk/ merged restructuring branch properly  
178 7116 d 3 h bj /trunk/ merged restructuring branch  
176 7116 d 3 h bj /branches/restructuring/ updated VS projects and solution  
169 7122 d 1 h jab /branches/restructuring/ Many important changes to the polygonizer.  
167 7130 d 2 h jab /branches/restructuring/src/GLGraphics/ Added draw functions  
161 7146 d 9 h jab /branches/restructuring/ Regenerated the vcproj files.  
156 7151 d 6 h jab /branches/restructuring/src/ Somehow gel.doxygen got erased. I added it back.

Many changes to Geometry::TriMesh
 
152 7152 d 2 h jab /branches/restructuring/src/GLGraphics/ Texmap is going altogether.  
150 7152 d 6 h jab /branches/restructuring/src/ Many files have been moved.  
147 7152 d 7 h jab /branches/restructuring/src/GLGraphics/ This is the contents of the Graphics directory moved to GLGraphics