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Rev Age Author Path Log message Diff Changes
402 6112 d 10 h mkm /trunk/ CMake files updated after jab's changes.  
/trunk/GELFindGlconsole.cmake
/trunk/apps/MeshEdit/CMakeLists.txt
/trunk/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
400 6115 d 21 h jab /trunk/ Some minor changes.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/draw.h
396 6117 d 6 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
394 6118 d 7 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/doc/CGLA-usage.tex
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/HMesh/x3d_save.cpp
392 6128 d 7 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/x3d_load.cpp
385 6140 d 5 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
/trunk/CMakeLists.txt
/trunk/GELConfig.cmake.in
/trunk/GELFindGlew.cmake
/trunk/GELFindGlut.cmake
/trunk/GELFindLapack.cmake
/trunk/GELUse.cmake
/trunk/apps/BloomenthalPolygonize/CMakeLists.txt
/trunk/apps/BoundaryCollapse/CMakeLists.txt
/trunk/apps/Decimator/CMakeLists.txt
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/VolumePolygonize/CMakeLists.txt
/trunk/src/CGLA/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/HMesh/CMakeLists.txt
/trunk/src/LinAlg/CMakeLists.txt
/trunk/src/Util/CMakeLists.txt
/trunk/test/CGLA-covariance/CMakeLists.txt
/trunk/test/CGLA-mat/CMakeLists.txt
/trunk/test/CGLA-ogl/CMakeLists.txt
/trunk/test/CGLA-simple/CMakeLists.txt
/trunk/test/CGLA-vec/CMakeLists.txt
/trunk/test/Geometry-kdtree/CMakeLists.txt
/trunk/test/LinAlg-eigensolver/CMakeLists.txt
/trunk/test/LinAlg-leastsq/CMakeLists.txt
/trunk/test/Util-resman/CMakeLists.txt
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/src/Geometry/Polygonizer.cpp
373 6159 d 7 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/OBJViewer/wireframe.cpp
/trunk/apps/Pathtracer/core.h
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/apps/RangeScanViewer/plyfile.c
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_helper.c
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/tessellate.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/Util/ArgExtracter.h
372 6159 d 11 h jab /trunk/ Minor changes to draw and the Xcode project  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
369 6160 d 6 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SOIL.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_DXT.c
/trunk/src/GLGraphics/image_DXT.h
/trunk/src/GLGraphics/image_helper.c
/trunk/src/GLGraphics/image_helper.h
/trunk/src/GLGraphics/stb_image_aug.c
/trunk/src/GLGraphics/stb_image_aug.h
/trunk/src/GLGraphics/stbi_DDS_aug.h
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
/trunk/src/GLGraphics/test_SOIL.cpp
368 6161 d 5 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
362 6301 d 22 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/build_manifold.h
/trunk/src/HMesh/close_holes.h
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_load.h
/trunk/src/HMesh/obj_save.h
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h
/trunk/src/HMesh/x3d_load.h
344 6461 d 5 h jab /trunk/ The power eigensolution method was slightly broken. It seems to work now.  
/trunk/test-bundle-Info.plist
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/GLViewController.cpp
339 6524 d 10 h jab /trunk/src/GLGraphics/ Added ply view to OBJViewer  
/trunk/src/GLGraphics/draw.cpp
331 6666 d 8 h jab /trunk/src/ Added a draw function for HMesh  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/HMesh/FaceCirculator.h
324 6702 d 9 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
/trunk/src/CGLA/ArithSqMat4x4Float.cpp
/trunk/src/CGLA/Vec2ui.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Ray.h
321 6709 d 23 h jab /trunk/ No log message.  
/trunk/Makefile
/trunk/src/CGLA/Vec3i.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/HMesh/obj_load.cpp
299 6789 d 8 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
/trunk/apps/MeshDistance
/trunk/apps/Raytracer
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/AABox.h
/trunk/src/Geometry/BBox.cpp
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingINode.cpp
/trunk/src/Geometry/BoundingINode.h
/trunk/src/Geometry/BoundingLNode.cpp
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/BoundingNode.cpp
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BoundingTree.cpp
/trunk/src/Geometry/BoundingTree.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/build_bbtree.h
/trunk/src/Geometry/verification.cpp
/trunk/src/Geometry/verification.h
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
277 6869 d 10 h jrf /trunk/src/ The int_pow function in CGLA has been updated to run with O(log(n)) complexity.

The QuatTrackBall has been updated.
 
/trunk/src/CGLA/CGLA.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
271 6883 d 7 h bj /trunk/ removed .vcproj and .sln files from SVN  
/trunk/GEL.sln
/trunk/apps/BloomenthalPolygonize/BloomenthalPolygonize.vcproj
/trunk/apps/BoundaryCollapse/BoundaryCollapse.vcproj
/trunk/apps/Decimator/Decimator.vcproj
/trunk/apps/OBJViewer/OBJViewer.vcproj
/trunk/apps/VolumePolygonize/VolumePolygonize.vcproj
/trunk/src/CGLA/CGLA.vcproj
/trunk/src/GLGraphics/GLGraphics.vcproj
/trunk/src/Geometry/Geometry.vcproj
/trunk/src/HMesh/HMesh.vcproj
/trunk/src/LinAlg/LinAlg.vcproj
/trunk/src/Util/Util.vcproj
/trunk/test/CGLA-covariance/CGLA_covariance.vcproj
/trunk/test/CGLA-mat/CGLA_mat.vcproj
/trunk/test/CGLA-ogl/CGLA_ogl.vcproj
/trunk/test/CGLA-simple/CGLA_simple.vcproj
/trunk/test/CGLA-vec/CGLA_vec.vcproj
/trunk/test/Geometry-kdtree/Geometry_kdtree.vcproj
/trunk/test/LinAlg-leastsq/LinAlg_leastsq.vcproj
/trunk/test/Util-resman/Util_resman.vcproj
204 7119 d 9 h jrf /trunk/src/GLGraphics/ Minor bug corrected with respect to zero rotation  
/trunk/src/GLGraphics/QuatTrackBall.cpp

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