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Rev Age Author Path Log message Diff Changes
598 4602 d 23 h jrf /trunk/src/ Bug: CMake unable to generate project. Fix: Removing deleted source files from CMake lists.  
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/HMesh/CMakeLists.txt
597 4602 d 23 h jab / Some console stuff was not up to the right version  
/trunk/src/GLGraphics/stb_image_aug.h
/branches/ctl/hmesh_vector/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
594 4603 d 0 h jab /trunk/src/GLGraphics/ Resolved conflicts  
/trunk/src/GLGraphics/ManifoldRenderer.cpp
/trunk/src/GLGraphics/ManifoldRenderer.h
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SOIL.h
/trunk/src/GLGraphics/SimpleTrackBall.cpp
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_gl.h
/trunk/src/GLGraphics/gel_glu.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/image_DXT.h
/trunk/src/GLGraphics/image_helper.h
/trunk/src/GLGraphics/stbi_DDS_aug.h
/trunk/src/GLGraphics/stbi_DDS_aug_c.h
563 4898 d 20 h awk /trunk/  
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/test/GLGraphics-console/console_test.cpp
561 4915 d 15 h awk /trunk/ Added GLGraphics::Console, a Quake-style console.

Added test application for console (test/GLGraphics-console).

Fixed Vec3f operator>>. The following now works:

CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);

Didn't test any other VecXX types or Matrix types.. They might be broken.

Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake)
 
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/test/GLGraphics-console
/trunk/test/GLGraphics-console/CMakeLists.txt
/trunk/test/GLGraphics-console/console_test.cpp
/trunk/CMakeLists.txt
/trunk/src/CGLA/ArithVec.h
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/HMesh/Manifold.cpp
555 4999 d 21 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
/trunk/src/GLGraphics/stb_image.c
/trunk/src/GLGraphics/stb_image.h
/trunk/src/GLGraphics/stb_image_write.c
/trunk/src/GLGraphics/stb_image_write.h
/trunk/src/GLGraphics/stb_image_aug.c
/trunk/src/GLGraphics/stb_image_aug.h
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/CMakeLists.txt
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/stbi_DDS_aug.h
503 5560 d 21 h jrf /trunk/src/GLGraphics/ correction in comment  
/trunk/src/GLGraphics/glsl_shader.cpp
502 5560 d 21 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
492 5597 d 20 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/Geometry/CMakeLists.txt
/trunk/src/Geometry/load.h
449 5883 d 1 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SOIL.h
447 5886 d 19 h jab /trunk/src/GLGraphics/ Fixed some include guards  
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/glsl_shader.h
441 5886 d 20 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
432 5919 d 23 h jab /trunk/src/GLGraphics/ Allows drawing of Indexed face sets  
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
424 5932 d 23 h jrf /trunk/src/GLGraphics/ tab to space indentation  
/trunk/src/GLGraphics/GLViewController.cpp
414 6036 d 14 h jrf /trunk/src/GLGraphics/ My graphics driver requires
#extension GL_EXT_geometry_shader4 : enable
 
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
409 6051 d 19 h jrf /trunk/ bashing Visual Studio warnings  
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/test_SOIL.cpp
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Util/ArgExtracter.h
402 6065 d 22 h mkm /trunk/ CMake files updated after jab's changes.  
/trunk/GELFindGlconsole.cmake
/trunk/apps/MeshEdit/CMakeLists.txt
/trunk/CMakeLists.txt
/trunk/src/GLGraphics/CMakeLists.txt
400 6069 d 10 h jab /trunk/ Some minor changes.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/draw.h
396 6070 d 18 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
394 6071 d 20 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/doc/CGLA-usage.tex
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/HMesh/x3d_save.cpp

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