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6063 d 10 h |
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/trunk/src/GLGraphics/ |
I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function. |
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/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp /trunk/src/GLGraphics/IDBufferWireFrameRenderer.h /trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp /trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp /trunk/src/GLGraphics/draw.h
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