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/trunk/GEL/
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/GEL/en.lproj/
/trunk/GEL/en.lproj/InfoPlist.strings
/trunk/GEL/GEL-Info.plist
/trunk/GEL/GEL-Prefix.pch
/trunk/MeshEdit/bunny.png
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/GL/glew.c
/trunk/src/GL/glew.h
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_gl.h
/trunk/src/GLGraphics/gel_glu.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/ManifoldRenderer.cpp
/trunk/src/GLGraphics/ManifoldRenderer.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/SOIL.c
/trunk/src/HMesh/cleanup.cpp
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/Parse.h