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	{
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	{
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		const static std::string vss;
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		const static std::string vss;
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		const static std::string fss;
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		const static std::string fss;
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		float r;
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		float r;
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	public:
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	public:
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		LineFieldRenderer(const HMesh::Manifold& m, bool smooth, HMesh::VertexAttributeVector<CGLA::Vec3d>& lines, float _r,  float line_scale = 0.15, float noise_scale = 12, float noise_amplitude = 0.06);
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		LineFieldRenderer(const HMesh::Manifold& m, bool smooth, HMesh::VertexAttributeVector<CGLA::Vec3d>& lines, float _r);
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		void draw();
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		void draw();
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	};
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	};
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/** Class for wireframe rendering. Enable it will case all triangles to be drawn to be drawn as
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/** Class for wireframe rendering. Enable it will case all triangles to be drawn to be drawn as
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 wireframe. Only triangles are supported, but it is fast. */
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 wireframe. Only triangles are supported, but it is fast. */