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#ifdef WIN32
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#ifdef WIN32
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	#define WIN32_LEAN_AND_MEAN
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	#define WIN32_LEAN_AND_MEAN
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	#include <windows.h>
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	#include <windows.h>
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	#include <wingdi.h>
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	#include <wingdi.h>
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	#include "../GL/gl.h"
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	#include <GL/gl.h>
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#elif defined(__APPLE__) || defined(__APPLE_CC__)
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#elif defined(__APPLE__) || defined(__APPLE_CC__)
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	/*	I can't test this Apple stuff!	*/
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	/*	I can't test this Apple stuff!	*/
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	#include <OpenGL/gl.h>
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	#include <OpenGL/gl.h>
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	#include <Carbon/Carbon.h>
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	#include <Carbon/Carbon.h>
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	#define APIENTRY
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	#define APIENTRY
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#else
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#else
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	#include "../GL/gl.h"
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	#include <GL/gl.h>
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	#include "../GL/glx.h"
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	#include <GL/glx.h>
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#endif
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#endif
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#include "SOIL.h"
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#include "SOIL.h"
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#include "stb_image.h"
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#include "stb_image.h"
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#include "stb_image_write.h"
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#include "stb_image_write.h"