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396 6063 d 4 h jab /trunk/src/GLGraphics/ I have added the SinglePassWireFrameRenderer which is a
fast path for triangle meshes.
I have addedd the IDBufferWireframeRenderer which is
less fast but should handle anything.
draw has grown some functions for wireframe drawing,
but you will need to use IDBufferWireframeRenderer directly,
it keeps a lot of state and it is difficult to make a
convenience function.
 
373 6105 d 6 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6105 d 9 h jab /trunk/ Minor changes to draw and the Xcode project  
368 6107 d 4 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
362 6247 d 20 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
339 6470 d 9 h jab /trunk/src/GLGraphics/ Added ply view to OBJViewer  
331 6612 d 6 h jab /trunk/src/ Added a draw function for HMesh  
324 6648 d 8 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6655 d 21 h jab /trunk/ No log message.  
299 6735 d 6 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
178 7107 d 4 h bj /trunk/ merged restructuring branch  
167 7121 d 3 h jab /branches/restructuring/src/GLGraphics/ Added draw functions