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Rev Age Author Path Log message Diff
419 6006 d 7 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
417 6010 d 3 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
409 6106 d 6 h jrf /trunk/ bashing Visual Studio warnings  
404 6119 d 5 h jab /trunk/ Small changes  
385 6148 d 4 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
382 6154 d 9 h jab /trunk/ a number of fixes  
375 6167 d 4 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6167 d 7 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
371 6167 d 10 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
364 6275 d 0 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
362 6309 d 21 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6428 d 7 h jab /trunk/ A number of changes were made to quadric simplification  
354 6443 d 6 h awk /trunk/src/  
350 6456 d 3 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
349 6456 d 4 h awk /trunk/ Misc fixed to make it compile on ubuntu 7.10  
338 6532 d 10 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
334 6583 d 9 h jab /trunk/src/Geometry/ Slight changes to doc.  
330 6689 d 5 h jab /trunk/src/Geometry/ Some changes to the KDTree  
324 6710 d 8 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6717 d 22 h jab /trunk/ No log message.  
319 6725 d 22 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
318 6725 d 22 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
315 6731 d 9 h jab /trunk/ Some slight changes to QEM based decimation  
314 6764 d 9 h jrf /trunk/src/Geometry/  
313 6779 d 4 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6779 d 5 h jrf /trunk/src/Geometry/  
310 6779 d 5 h jrf /trunk/ BSPTree corrections  
309 6783 d 8 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
304 6785 d 8 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6797 d 7 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
295 6797 d 9 h jrf /trunk/src/Geometry/  
271 6891 d 7 h bj /trunk/ removed .vcproj and .sln files from SVN  
230 6975 d 5 h bj /trunk/src/Geometry/ resolving jab sloppyness ;-)  
222 6993 d 3 h jab /trunk/src/ minor changes  
220 6993 d 6 h jab /trunk/ Fixed QEM problems  
214 6994 d 6 h jab /trunk/src/Geometry/ Load raw can now load a signed short volume
Elsewhere Vec3d has replaced Vec3f
 
203 7130 d 10 h jrf /trunk/src/Geometry/ pragmas corrected  
198 7134 d 7 h bj /trunk/ Added Visual Studio 2005 compatibility  
195 7135 d 9 h jrf /trunk/ warning pragmas corrected.
Added messages stating that some preprocessor directives are needed for HMesh to work with MSVC8.
 
191 7141 d 10 h jab /trunk/ So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities.