Subversion Repositories gelsvn

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
443 5891 d 7 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
440 5891 d 7 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
438 5909 d 9 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
436 5917 d 10 h jrf /trunk/src/Geometry/ closing files after use  
430 5928 d 5 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
429 5928 d 5 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
428 5928 d 6 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
426 5937 d 5 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
423 5937 d 10 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
422 5944 d 22 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5944 d 22 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5956 d 7 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5956 d 7 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
417 5960 d 4 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
409 6056 d 6 h jrf /trunk/ bashing Visual Studio warnings  
404 6069 d 6 h jab /trunk/ Small changes  
385 6098 d 4 h jab /trunk/ CMakefiles included.

Note that exceptions were removed from Geometry/Polygonize.cpp since it did not play nice with visual studio 2005. An improved solution is needed so that the program does not just abort.
 
382 6104 d 9 h jab /trunk/ a number of fixes  
375 6117 d 5 h jrf /trunk/src/ Adding a homebrewed XmlParser and bashing the Expat dependency!  
373 6117 d 7 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
371 6117 d 10 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
364 6225 d 0 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
362 6259 d 21 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
357 6378 d 8 h jab /trunk/ A number of changes were made to quadric simplification  
354 6393 d 7 h awk /trunk/src/  
350 6406 d 4 h awk /trunk/ Worked around bug in BSPTree. "intersect_fast_node" does not work with
GCC!
 
349 6406 d 4 h awk /trunk/ Misc fixed to make it compile on ubuntu 7.10  
338 6482 d 10 h jab /trunk/src/Geometry/ Added ply view to OBJViewer  
334 6533 d 10 h jab /trunk/src/Geometry/ Slight changes to doc.  
330 6639 d 5 h jab /trunk/src/Geometry/ Some changes to the KDTree  
324 6660 d 9 h jab /trunk/src/ Some changes. Mostly a nasty precision issue has been fixed with regard
to 4x4 determinants. KDTrees have also been improved.
 
321 6667 d 22 h jab /trunk/ No log message.  
319 6675 d 23 h awk /trunk/src/Geometry/ Partitioned interface into public / private..
Changed all TriMesh* to const TriMesh*
Commented normal computation code in intersect in..
Fixed bug with normals (object space normals were returned, not world space)
 
318 6675 d 23 h awk /trunk/src/Geometry/ Changed hit_object to const pointer to TriMesh  
315 6681 d 9 h jab /trunk/ Some slight changes to QEM based decimation  
314 6714 d 10 h jrf /trunk/src/Geometry/  
313 6729 d 4 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
311 6729 d 6 h jrf /trunk/src/Geometry/  
310 6729 d 6 h jrf /trunk/ BSPTree corrections  
309 6733 d 8 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy